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Analects Book 1 Chapter 1: Weapons

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The following tables provide a collection of weapons you may purchase or equip. For more information on their use in the game, see Player's Guide Chapter 7: Gear and Wealth.

Light Melee Weapons Table

Weapon Type Hands Wealth
Baselard Sword 1 2
Cudgel Club 1 1
Hasta Spear 1 1
Javelin Spear 1 1
Parrying Dagger Dagger 1 2
Rapier Sword 1 2
Rondel Dagger Dagger 1 1
Short Flail Hammer 1 2
Throwing Knife Dagger 1 1
Tabar Axe 1 1
Quarterstaff Staff 2 1
War Scythe Polearm 2 3

Light Ranged Weapons Table

Weapon Type Hands Wealth
Hand Coil Blowgun 1 1
Shepherd's Sling Sling 1 1
Blowpipe Blowgun 2 1
Bullet Crossbow Sling 2 2
Staff Sling Sling 2 1

Heavy Melee Weapons Table

Weapon Type Hands Wealth
Arming Sword Sword 1 3
Bearded Axe Axe 1 3
Broadsword Sword 1 3
Falarica Spear 1 2
Francisca Axe 1 1
Mace Club 1 2
War Hammer Hammer 1 3
Winged Spear Spear 1 3
Bec de Corbin Polearm 2 4
Bill Polearm 2 4
Broad Axe Axe 2 4
Claymore Sword 2 4
Glaive Polearm 2 4
Halberd Polearm 2 4
Lance Spear 2 5
Maul Hammer 2 4
Oslop Club 2 3
Pollaxe Polearm 2 4
Tuck (Estoc) Sword 2 4

Heavy Ranged Weapons Table

Weapon Type Hands Wealth
Pistol Crossbow Crossbow 1 2
Arbalest Crossbow 2 4
Lever Crossbow Crossbow 2 4
Longbow Bow 2 4
Long Coil Blowgun 2 4
Recurve Bow Bow 2 3
Reflex Bow Bow 2 4
Repeating Crossbow Crossbow 2 5


Light Melee Weapon Entries

Baselard

Baselard Light Melee Weapon Sword One-handed Wealth: 1
This short sword is distinguished by its I-shaped handle. It's a favored weapon of the criminal class but also sees use as a military sidearm.
(Action) Backswipe
You may reroll the Hit dice. If you do, decrease the Hit dice level by 1. Use the second result even if it is worse.
Hit 1d8
Damage 1d6
(Action) Stab
Hit 1d8
Damage 1d6 (Piercing 1)


Cudgel

Cudgel Light Melee Weapon Club One-handed Wealth: 1
This humble club is perhaps the oldest and simplest of weapons. This version commonly doubles as a walking stick or training implement.
(Action) Smash
Hit 1d8
Damage 1d6
Special If you roll the maximum value on the Damage dice, the target is Disoriented until the start of your next turn. This effect does not apply if your Damage dice level is reduced or if the target takes no damage from the attack.


Hasta

Hasta Light Melee Weapon Spear One-handed Wealth: 1
This simple, classic weapon continues to see military use thanks to its reliability and low cost. Modern spears sport elaborate metal heads.
(Action) Skewer
Hit 1d8
Damage 1d8
(Action) Heavy Thrust
Hit 1d6
Damage 1d8 (Piercing 1)


Javelin

Javelin Light Melee Weapon Spear One-handed Wealth: 1
Unlike older models designed purely for throwing, this modern javelin is also balanced for thrusting in melee combat, increasing its versatility.
(Action) Hurl
Thrown 2
Hit 1d8
Damage 1d6
(Action) Thrust
Hit 1d6
Damage 1d8


Parrying Dagger

Parrying Dagger Light Melee Weapon Dagger One-handed Wealth: 2
Designed for off-hand fencing use, this dagger features guards useful for blocking enemy attacks. Of course it still functions as a stabbing weapon, too.
(Action) Stab
Hit 1d6
Damage 1d6
(Reaction) Guard
This Reaction can only be played against melee attacks.
Miss 1d8


Rapier

Rapier Light Melee Weapon Sword One-handed Wealth: 2
This slender thrusting sword is favored by duelists. Though ineffective against armor, its defensive guards and quick strikes make it handy for defense.
(Action) Thrust
Hit 1d8
Damage 1d6
(Strategy) Cup Hilt
Until the start of your next turn, increase the Miss dice level on your Reactions by 1.


Rondel Dagger

Rondel Dagger Light Melee Weapon Dagger One-handed Wealth: 1
This common soldier's sidearm lacks an edge, used solely for stabbing through weak points in a foe's armor.
(Action) Thrust
Hit 1d8
Damage 1d6 (Piercing 2)
(Action) Reverse Grip
Hit 1d6
Damage 1d6 (Piercing 3)


Short Flail

Short Flail Light Melee Weapon Hammer One-handed Wealth: 2
This rare weapon is handy for bypassing defenses thanks to the addition of a metal or leather chain. However, a bad swing can injure the wielder.
(Action) Swing
Hit 1d10
Damage 1d6
(Action) Wild Swing
If you miss, take 1 damage, or 3 damage if this weapon is enchanted.
Hit 1d12
Damage 1d6


Tabar

Tabar Light Melee Weapon Axe One-handed Wealth: 1
This short axe features a distinctive crescent-shaped blade and a very thin and light metal handle, making it easy to wield.
(Action) Downward Slice
Hit 1d6
Damage 1d8 (Piercing 2)
(Action) Wide Slash
Hit 1d4
Damage 1d10


Throwing Knife

Throwing Knife Light Melee Weapon Dagger One-handed Wealth: 1
This weapon is commonly constructed from a single piece of metal in order to achieve the careful balance needed for accurate throwing.
(Action) Flashing Blade
If you throw this weapon and have another Throwing Knife unequipped, you may immediately equip the second Throwing Knife.
Thrown 1
Hit 1d8
Damage 1d4
(Strategy) Quick Toss
If you throw the weapon this turn with the Flashing Blade Action, you may immediately play a second Action from Gear equipped in the other hand.


Quarterstaff

Quarterstaff Light Melee Weapon Staff Two-handed Wealth: 1
The common war staff features metal tips or spikes on the ends. Useful for both offense and defense, the quarterstaff is a very versatile weapon.
(Action) Strike
Hit 1d10
Damage 1d6
(Reaction) Guard
Increase the Miss dice level by 2 against melee attacks.
Miss 1d4


War Scythe

War Scythe Light Melee Weapon Polearm Two-handed Wealth: 3
The war scythe evolved from improvised use of the related farming implement, where peasants would rotate the blade 90 degrees for use in uprisings.
(Action) Reap
Hit 1d6
Damage 1d12
Special If you roll a 1 or 2 on the Damage dice, reroll the Damage and add the results. You cannot reroll in this manner more than once.
(Action) Long Swing
Reach 1
Hit 1d6
Damage 1d8


Light Ranged Weapon Entries

Blowpipe

Blowpipe Light Ranged Weapon Blowgun Two-handed Wealth: 1
This simple hunting weapon lacks range or punch, but assassins are known to use it as a distraction or a delivery device for lethal poisons.
(Action) Aimed Shot
Range 2
Hit 1d10
Damage 1d4
(Action) Distraction
Range 3
Hit 1d12
Damage 1d2


Bullet Crossbow

Bullet Crossbow Light Ranged Weapon Blowgun Two-handed Wealth: 2
Stones and clay pellets are common ammunition for this hunting weapon, though it can be adapted for war with a stronger spring and lead bullets.
(Action) Stone Bow
Range 3
Hit 1d10
Damage 1d4
(Action) Near Shot
Range 1
Hit 1d10
Damage 1d6


Hand Coil

Hand Coil Light Ranged Weapon Blowgun One-handed Wealth: 1
This mechanist invention uses clockwork mechanisms to fire dart-like ammunition from a round barrel.
(Action) Quill Shot
Range 1
Hit 1d10
Damage 1d4
(Action) Thorn Shot
Range 2
Hit 1d12
Damage 1d2


Shepherd's Sling

Shepherd's Sling Light Ranged Weapon Sling One-handed Wealth: 1
This ancient ranged weapon still holds a maximum range advantage over most bows, though the accuracy of such hurled bullets is low.
(Action) Aimed Hurl
Range 2
Hit 1d6
Damage 1d6
(Action) Arching Hurl
Range 6
Hit 1d4
Damage 1d4


Staff Sling

Staff Sling Light Ranged Weapon Sling Two-handed Wealth: 1
The staff functions as a lever for the sling, granting increased accuracy at longer distances or with heavier ammunition.
(Action) Aimed Hurl
Range 3
Hit 1d8
Damage 1d6
(Action) Arching Hurl
Range 7
Hit 1d6
Damage 1d4


Heavy Melee Weapon Entries

Arming Sword

Arming Sword Heavy Melee Weapon Sword One-handed Wealth: 3
This straight-edged, double-bladed weapon is the most popular of the one-handed sword variants. It's most commonly used together with a shield.
(Action) Slash
Hit 1d10
Damage 1d8
(Action) Stab
Hit 1d8
Damage 1d8 (Piercing 1)


Bearded Axe

Bearded Axe Heavy Melee Weapon Axe One-handed Wealth: 3
This battle axe features an elongated lower blade edge. It can be used to pull shields out of the way, or simply to cut into more flesh.
(Action) Downward Slice
Hit 1d8
Damage 1d8 (Piercing 2)
(Action) Hooked Slice
Reactions from Shields cannot be played against this Action.
Hit 1d10
Damage 1d6 (Piercing 1)


Bec de Corbin

Bec de Corbin Heavy Melee Weapon Polearm Two-handed Wealth: 4
Named for the beak of a bird, this polearm sports a wicked armor-tearing fluke balanced by a hammer head and topped with a short, thick spike.
(Action) Raven's Beak
Reach 1
Hit 1d6
Damage 1d10 (Piercing 2)
(Action) Spike Thrust
Reach 1
Hit 1d8
Damage 1d8


Bill

Bill Heavy Melee Weapon Polearm Two-handed Wealth: 4
This single-bladed polearm is distinguished by the hook at the back of the blade, used to puncture armor or pull riders off horses.
(Action) Hook and Blade
Reach 1
Hit 1d10
Damage 1d6 (Piercing 2)
(Action) Hook and Pull
This Action cannot be played against targets in your occupied section.
Reach 1
Hit 1d8
Damage 1d6
Special Force the target to Move into your occupied section. The target unequips any equipped mount.


Broad Axe

Broad Axe Heavy Melee Weapon Axe Two-handed Wealth: 4
This variant of the battle axe is a bit larger and longer, requiring two hands to wield. This grants greater destructive power without any cost to speed.
(Action) Downward Slice
Hit 1d8
Damage 1d10 (Piercing 2)
(Action) Wide Slash
Hit 1d6
Damage 1d12


Broadsword

Broadsword Heavy Melee Weapon Sword One-handed Wealth: 3
This class of basket-hilted swords is characterized by a double-edged blade. It's more of a military weapon than its slimmer duelist counterparts.
(Action) Slash
Hit 1d8
Damage 1d8
(Strategy) Basket Hilt
Until the start of your next turn, increase the Miss dice level on your Reactions by 1.


Claymore

Claymore Heavy Melee Weapon Sword Two-handed Wealth: 4
This borderline-unwieldy large sword is itself a token of strength and power thanks to its long, broad blade and straightforward guards.
(Action) Slash
Hit 1d10
Damage 1d10
(Action) Thrust
Hit 1d8
Damage 1d10 (Piercing 1)


Falarica

Falarica Heavy Melee Weapon Spear One-handed Wealth: 2
This heavy javelin has a long, narrow point excellent for piercing armor. Combustables attached to the metal shaft add a new dimension to its use.
(Action) Hurl
Thrown 2
Hit 1d8
Damage 1d6 (Piercing 2)
(Action) Incendiary
Thrown 2
Hit 1d6
Damage 1d4 (Piercing 1) + 1d4 Fire


Francisca

Francisca Heavy Melee Weapon Axe One-handed Wealth: 1
This throwing axe features a short, heavy shaft and an arching blade. Soldiers often throw these during an infantry charge to disrupt enemy defenses.
(Action) Quick Throw
If you throw this weapon, you may immediately equip another one-handed Gear. If your other hand is empty, you may equip two-handed Gear instead.
Thrown 1
Hit 1d8
Damage 1d6 (Piercing 2)
(Action) Heavy Throw
Thrown 1
Hit 1d8
Damage 1d6 (Piercing 2)
Special If you threw this weapon, increase the Damage dice level by 1.


Glaive

Glaive Heavy Melee Weapon Polearm Two-handed Wealth: 4
This bladed polearm sees frequent use against mounted foes and large beasts alike. The glaive-guisarme variant sports a hook for dismounting.
(Action) Strike
Reach 1
Hit 1d10
Damage 1d8
(Action) Guisarme
This Action can only be played against mounted targets.
Hit 1d10
Damage 1d8
Special The target's mount is unequipped, and the target is Dazed and Immobilized until the end of its next turn.


Halberd

Halberd Heavy Melee Weapon Polearm Two-handed Wealth: 4
This versatile pole weapon features a hooked axe blade topped with a spike, giving it three methods of attack.
(Action) Axe Head
Reach 1
Hit 1d8
Damage 1d10
(Action) Long Spike
This Action cannot be played against targets in your occupied section.
Reach 1
Hit 1d10
Damage 1d8
(Action) Hook
This Action can only be played against mounted targets.
Hit 1d8
Damage 1d8
Special The target's mount is unequipped, and the target is Dazed and Immobilized until the end of its next turn.


Lance

This weapon can only be used while mounted.

Lance Heavy Melee Weapon Spear Two-handed Wealth: 5
This weapon is popular both on the battlefield and in the sport arena. Knights must carry an additional sidearm to use while dismounted.
(Action) Thrust
Hit 1d12
Damage 1d10
(Action) Skewer
Hit 1d10
Damage 1d10 (Piercing 1)


Mace

Mace Heavy Melee Weapon Club One-handed Wealth: 2
This basic mace is little more than a metal club. Crafted for war, it features a sturdy handle and heavy head, requiring some strength for proper use.
(Action) Smash
Hit 1d10
Damage 1d6
Special If you roll the maximum value on the Damage dice, the target is Disoriented until the start of your next turn. This effect does not apply if your Damage dice level is reduced or if the target takes no damage from the attack.


Maul

Maul Heavy Melee Weapon Hammer Two-handed Wealth: 4
This is a heavy, elongated, two-handed version of the war hammer. It's shorter than a pole weapon to allow for heavy impact in close quarters.
(Action) Spike
Hit 1d6
Damage 1d12 (Piercing 2)
(Action) Crush
Hit 1d6
Damage 1d10 (Piercing 3)


Oslop

Oslop Heavy Melee Weapon Club Two-handed Wealth: 3
This heavy two-handed club is often reinforced with iron or other metals. It makes for a relatively cheap infantry weapon or tool for monster hunting.
(Action) Smash
Hit 1d12
Damage 1d6
Special If you roll the maximum value on the Damage dice, the target is Disoriented until the start of your next turn. This effect does not apply if your Damage dice level is reduced or if the target takes no damage from the attack.


Pollaxe

Pollaxe Heavy Melee Weapon Polearm Two-handed Wealth: 4
The pollaxe is similar to the halberd, but the axe head is smaller, giving it greater ability to puncture armor and scales with a powerful swing.
(Action) Axe Head
Reach 1
Hit 1d8
Damage 1d8 (Piercing 2)
(Action) Spike Thrust
Reach 1
Hit 1d10
Damage 1d6


Tuck (Estoc)

Tuck (Estoc) Heavy Melee Weapon Sword Two-handed Wealth: 4
This large thrusting sword lacks any edges on the blade, relying instead on its sharp point to pierce armor. It's commonly known by two different names.
(Action) Heavy Thrust
Hit 1d10
Damage 1d8 (Piercing 2)
(Action) Quick Thrust
Hit 1d12
Damage 1d6 (Piercing 1)


War Hammer

War Hammer Heavy Melee Weapon Hammer One-handed Wealth: 3
The small, powerful head of this weapon delivers crushing blows even to curved plate armor. The spike end is more useful against thinner defenses.
(Action) Spike
Hit 1d6
Damage 1d10 (Piercing 2)
(Action) Crush
Hit 1d4
Damage 1d10 (Piercing 3)


Winged Spear

Winged Spear Heavy Melee Weapon Spear One-handed Wealth: 3
This heavy war spear features a lugged head, reinforcing the tip and making it easier to pull the weapon back out from enemy flesh.
(Action) Skewer
Hit 1d8
Damage 1d10
Special If your other hand is empty, this Action gains Piercing 2.
(Action) Spear Fencing
Hit 1d10
Damage 1d6


Heavy Ranged Weapon Entries

Arbalest

Arbalest Heavy Ranged Weapon Crossbow Two-handed Wealth: 4
This version of the crank-loaded crossbow is faster to arm than common military models but sacrifices some reliability. It still packs quite a heavy punch.
(Action) Fire
Range 4
Hit 1d6
Damage 1d8 (Piercing 2)
(Strategy) Crank Load
Until the end of your turn, increase the Hit dice of the Arbalest's Fire Action by 1 level.


Lever Crossbow

Lever Crossbow Heavy Ranged Weapon Crossbow Two-handed Wealth: 4
This typical crossbow uses a lever mechanism for loading. This allows for faster use and a lower strength requirement compared to older models.
(Action) Standard Bolt
Range 3
Hit 1d8
Damage 1d6 (Piercing 2)
(Action) Puncture Bolt
Range 2
Hit 1d6
Damage 1d6 (Piercing 3)


Longbow

Longbow Heavy Ranged Weapon Bow Two-handed Wealth: 4
This heavy bow, usually made of yew, is capable of firing great distances if one has the requisite strength to properly draw it.
(Action) Bodkin Arrow
Range 3
Hit 1d8
Damage 1d8
(Action) Flight Arrow
Range 6
Hit 1d6
Damage 1d6


Long Coil

Long Coil Heavy Ranged Weapon Blowgun Two-handed Wealth: 4
This heavy clockwork weapon was originally created to be mounted on constructs of war. This carryable alternate fires similar dart-like ammo.
(Action) Quill Shot
Range 2
Hit 1d10
Damage 1d6
(Action) Thorn Shot
Range 3
Hit 1d12
Damage 1d4


Pistol Crossbow

Pistol Crossbow Heavy Ranged Weapon Crossbow One-handed Wealth: 2
The smallest crossbow, this weapon can be aimed and fired effectively with just one hand. The range is short, but it can be used in close quarters as well.
(Action) Aimed Shot
Range 2
Hit 1d8
Damage 1d6
(Action) Near Shot
Hit 1d6
Damage 1d6


Recurve Bow

Recurve Bow Heavy Ranged Weapon Bow Two-handed Wealth: 3
The classic archery weapon, this bow achieves greater force with a smaller size thanks to the curved limbs that grant its name.
(Action) Bodkin Arrow
Range 2
Hit 1d8
Damage 1d8
(Action) Flight Arrow
Range 4
Hit 1d8
Damage 1d6


Reflex Bow

This weapon may be used while mounted.

Reflex Bow Heavy Ranged Weapon Bow Two-handed Wealth: 4
The limbs of this bow curve outward all the way around, closing into a C-shape when unstrung. The result is a small size suitable for horseback archery.
(Action) Aimed Shot
Range 3
Hit 1d8
Damage 1d8


Repeating Crossbow

Repeating Crossbow Heavy Ranged Weapon Crossbow Two-handed Wealth: 5
This advanced crossbow features an auto-loading mechanism and bolt magazine, suitable for rapid firing of the weapon's smaller-size quarrels.
(Action) Multi-shot
You can make this attack twice. If you attack different targets, they must be within the same section.
Range 3
Hit 1d4
Damage 1d6 (Piercing 1)
(Action) Aimed Shot
Range 4
Hit 1d8
Damage 1d6 (Piercing 1)
analects_book_1_chapter_1.txt · Last modified: 2018/10/30 08:23 by triptycho