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analects_book_1_chapter_1 [2021/04/06 14:04]
triptycho [Bec de Corbin]
analects_book_1_chapter_1 [2021/04/08 09:12] (current)
triptycho
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 ^ Weapon ​                                                        ^ Type     ​^ ​ Hands  ^  Wealth ​ ^ ^ Weapon ​                                                        ^ Type     ​^ ​ Hands  ^  Wealth ​ ^
-^ [[analects_book_1_chapter_1#​baselard|Baselard]] ​               | Dagger ​  ​| ​   1    |     ​1 ​   | +^ [[analects_book_1_chapter_1#​baselard|Baselard]] ​               | Dagger ​  ​| ​   1    |     2    | 
-^ [[analects_book_1_chapter_1#​cudgel|Cudgel]] ​                   | Club     ​| ​   1    |        | +^ [[analects_book_1_chapter_1#​coral_whip|Coral Whip]] ​           | Hammer ​  ​| ​   ​   ​| ​    ​2 ​   | 
-^ [[analects_book_1_chapter_1#​hasta|Hasta]] ​                     | Spear    |    1    |        |+^ [[analects_book_1_chapter_1#​cudgel|Cudgel]] ​                   | Club     ​| ​   1    |        | 
 +^ [[analects_book_1_chapter_1#​hasta|Hasta]] ​                     | Spear    |    1    |        |
 ^ [[analects_book_1_chapter_1#​javelin|Javelin]] ​                 | Spear    |    1    |     ​1 ​   | ^ [[analects_book_1_chapter_1#​javelin|Javelin]] ​                 | Spear    |    1    |     ​1 ​   |
-^ [[analects_book_1_chapter_1#​parrying_dagger|Parrying Dagger]] ​ | Dagger ​  ​| ​   1    |        |+^ [[analects_book_1_chapter_1#​kisten|Kisten]] ​                   | Hammer ​  ​| ​   1    |     ​2 ​   | 
 +^ [[analects_book_1_chapter_1#​parrying_dagger|Parrying Dagger]] ​ | Dagger ​  ​| ​   1    |        |
 ^ [[analects_book_1_chapter_1#​falchion|Falchion]] ​               | Sword    |    1    |     ​2 ​   | ^ [[analects_book_1_chapter_1#​falchion|Falchion]] ​               | Sword    |    1    |     ​2 ​   |
 ^ [[analects_book_1_chapter_1#​rapier|Rapier]] ​                   | Sword    |    1    |     ​2 ​   | ^ [[analects_book_1_chapter_1#​rapier|Rapier]] ​                   | Sword    |    1    |     ​2 ​   |
 ^ [[analects_book_1_chapter_1#​rondel_dagger|Rondel Dagger]] ​     | Dagger ​  ​| ​   1    |     ​1 ​   | ^ [[analects_book_1_chapter_1#​rondel_dagger|Rondel Dagger]] ​     | Dagger ​  ​| ​   1    |     ​1 ​   |
-^ [[analects_book_1_chapter_1#​short_flail|Short Flail]] ​         | Hammer ​  ​| ​   1    |     ​2 ​   | 
 ^ [[analects_book_1_chapter_1#​throwing_knife|Throwing Knife]] ​   | Dagger ​  ​| ​   1    |     ​1 ​   | ^ [[analects_book_1_chapter_1#​throwing_knife|Throwing Knife]] ​   | Dagger ​  ​| ​   1    |     ​1 ​   |
-^ [[analects_book_1_chapter_1#​tabar|Tabar]] ​                     | Axe      |    1    |        | +^ [[analects_book_1_chapter_1#​tabar|Tabar]] ​                     | Axe      |    1    |        | 
-^ [[analects_book_1_chapter_1#​quarterstaff|Quarterstaff]] ​       | Staff    |    2    |        |+^ [[analects_book_1_chapter_1#​quarterstaff|Quarterstaff]] ​       | Staff    |    2    |        |
 ^ [[analects_book_1_chapter_1#​war_scythe|War Scythe]] ​           | Polearm ​ |    2    |     ​3 ​   | ^ [[analects_book_1_chapter_1#​war_scythe|War Scythe]] ​           | Polearm ​ |    2    |     ​3 ​   |
  
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 ^ Weapon ​                                              ^ Type     ​^ ​ Hands  ^  Wealth ​ ^ ^ Weapon ​                                              ^ Type     ​^ ​ Hands  ^  Wealth ​ ^
 ^ [[analects_book_1_chapter_1#​hand_coil|Hand Coil]] ​               | Blowgun ​ |    1    |     ​1 ​   | ^ [[analects_book_1_chapter_1#​hand_coil|Hand Coil]] ​               | Blowgun ​ |    1    |     ​1 ​   |
-^ [[analects_book_1_chapter_1#​pistol_crossbow|Pistol Crossbow]] ​   | Crossbow |    1    |        |+^ [[analects_book_1_chapter_1#​pistol_crossbow|Pistol Crossbow]] ​   | Crossbow |    1    |        |
 ^ [[analects_book_1_chapter_1#​shepherd_s_sling|Shepherd'​s Sling]] ​ | Sling    |    1    |     ​1 ​   | ^ [[analects_book_1_chapter_1#​shepherd_s_sling|Shepherd'​s Sling]] ​ | Sling    |    1    |     ​1 ​   |
 ^ [[analects_book_1_chapter_1#​blowpipe|Blowpipe]] ​                 | Blowgun ​ |    2    |     ​1 ​   | ^ [[analects_book_1_chapter_1#​blowpipe|Blowpipe]] ​                 | Blowgun ​ |    2    |     ​1 ​   |
 ^ [[analects_book_1_chapter_1#​bullet_crossbow|Bullet Crossbow]] ​   | Sling    |    2    |     ​2 ​   | ^ [[analects_book_1_chapter_1#​bullet_crossbow|Bullet Crossbow]] ​   | Sling    |    2    |     ​2 ​   |
-^ [[analects_book_1_chapter_1#​staff_sling|Staff Sling]] ​           | Sling    |    2    |        |+^ [[analects_book_1_chapter_1#​staff_sling|Staff Sling]] ​           | Sling    |    2    |        |
  
 ===== Heavy Melee Weapons Table ===== ===== Heavy Melee Weapons Table =====
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 ^ [[analects_book_1_chapter_1#​bearded_axe|Bearded Axe]]          | Axe      |    1    |     ​3 ​   | ^ [[analects_book_1_chapter_1#​bearded_axe|Bearded Axe]]          | Axe      |    1    |     ​3 ​   |
 ^ [[analects_book_1_chapter_1#​broadsword|Broadsword]] ​           | Sword    |    1    |     ​3 ​   | ^ [[analects_book_1_chapter_1#​broadsword|Broadsword]] ​           | Sword    |    1    |     ​3 ​   |
-^ [[analects_book_1_chapter_1#​cinquedea|Cinquedea]] ​             | Dagger ​  ​| ​   1    |        |+^ [[analects_book_1_chapter_1#​cinquedea|Cinquedea]] ​             | Dagger ​  ​| ​   1    |     3    | 
 +^ [[analects_book_1_chapter_1#​chain_whip|Chain Whip]] ​           | Hammer ​  ​| ​   1    |     ​3 ​   |
 ^ [[analects_book_1_chapter_1#​falarica|Falarica]] ​               | Spear    |    1    |     ​2 ​   | ^ [[analects_book_1_chapter_1#​falarica|Falarica]] ​               | Spear    |    1    |     ​2 ​   |
-^ [[analects_book_1_chapter_1#​francisca|Francisca]] ​             | Axe      |    1    |        | +^ [[analects_book_1_chapter_1#​francisca|Francisca]] ​             | Axe      |    1    |        | 
-^ [[analects_book_1_chapter_1#​knobbed_mace|Knobbed Mace]] ​       | Club     ​| ​   1    |        | +^ [[analects_book_1_chapter_1#​knobbed_mace|Knobbed Mace]] ​       | Club     ​| ​   1    |     3    | 
-^ [[analects_book_1_chapter_1#​pernach|Pernach]] ​                 | Club     ​| ​   1    |        |+^ [[analects_book_1_chapter_1#​lance|Lance]] ​                     | Spear    |    1    |     ​4 ​   | 
 +^ [[analects_book_1_chapter_1#​meteor_hammer|Meteor Hammer]] ​     | Hammer ​  ​| ​   1    |     ​3 ​   | 
 +^ [[analects_book_1_chapter_1#​pernach|Pernach]] ​                 | Club     ​| ​   1    |        |
 ^ [[analects_book_1_chapter_1#​war_hammer|War Hammer]] ​           | Hammer ​  ​| ​   1    |     ​3 ​   | ^ [[analects_book_1_chapter_1#​war_hammer|War Hammer]] ​           | Hammer ​  ​| ​   1    |     ​3 ​   |
 ^ [[analects_book_1_chapter_1#​winged_spear|Winged Spear]] ​       | Spear    |    1    |     ​3 ​   | ^ [[analects_book_1_chapter_1#​winged_spear|Winged Spear]] ​       | Spear    |    1    |     ​3 ​   |
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 ^ [[analects_book_1_chapter_1#​glaive|Glaive]] ​                   | Polearm ​ |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​glaive|Glaive]] ​                   | Polearm ​ |    2    |     ​4 ​   |
 ^ [[analects_book_1_chapter_1#​halberd|Halberd]] ​                 | Polearm ​ |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​halberd|Halberd]] ​                 | Polearm ​ |    2    |     ​4 ​   |
-^ [[analects_book_1_chapter_1#​lance|Lance]] ​                     | Spear    |    2    |     ​5 ​   | +^ [[analects_book_1_chapter_1#​long_staff|Long Staff]] ​           | Staff    |    2    |        |
-^ [[analects_book_1_chapter_1#​long_staff|Long Staff]] ​           | Staff    |    2    |        |+
 ^ [[analects_book_1_chapter_1#​maul|Maul]] ​                       | Hammer ​  ​| ​   2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​maul|Maul]] ​                       | Hammer ​  ​| ​   2    |     ​4 ​   |
-^ [[analects_book_1_chapter_1#​oslop|Oslop]] ​                     | Club     ​| ​   2    |        |+^ [[analects_book_1_chapter_1#​oslop|Oslop]] ​                     | Club     ​| ​   2    |        |
 ^ [[analects_book_1_chapter_1#​pollaxe|Pollaxe]] ​                 | Polearm ​ |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​pollaxe|Pollaxe]] ​                 | Polearm ​ |    2    |     ​4 ​   |
 ^ [[analects_book_1_chapter_1#​tuck_estoc|Tuck (Estoc)]] ​         | Sword    |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​tuck_estoc|Tuck (Estoc)]] ​         | Sword    |    2    |     ​4 ​   |
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 ^ [[analects_book_1_chapter_1#​longbow|Longbow]] ​                       | Bow      |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​longbow|Longbow]] ​                       | Bow      |    2    |     ​4 ​   |
 ^ [[analects_book_1_chapter_1#​long_coil|Long Coil]] ​                   | Blowgun ​ |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​long_coil|Long Coil]] ​                   | Blowgun ​ |    2    |     ​4 ​   |
-^ [[analects_book_1_chapter_1#​recurve_bow|Recurve Bow]]                | Bow      |    2    |        |+^ [[analects_book_1_chapter_1#​recurve_bow|Recurve Bow]]                | Bow      |    2    |        |
 ^ [[analects_book_1_chapter_1#​reflex_bow|Reflex Bow]]                  | Bow      |    2    |     ​4 ​   | ^ [[analects_book_1_chapter_1#​reflex_bow|Reflex Bow]]                  | Bow      |    2    |     ​4 ​   |
-^ [[analects_book_1_chapter_1#​repeating_crossbow|Repeating Crossbow]] ​ | Crossbow |    2    |        |+^ [[analects_book_1_chapter_1#​repeating_crossbow|Repeating Crossbow]] ​ | Crossbow |    2    |        |
  
 \\ \\
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 ==== Baselard ==== ==== Baselard ====
  
-^ Baselard ​ ^ Light Melee Weapon ​ ^ Dagger ​ ^ One-handed ​ ^ Wealth: ​ ^+^ Baselard ​ ^ Light Melee Weapon ​ ^ Dagger ​ ^ One-handed ​ ^ Wealth: ​ ^
 | //This long dagger is distinguished by its I-shaped handle. It's a favored weapon of the criminal class but also sees use as a military sidearm.// ​ ||||| | //This long dagger is distinguished by its I-shaped handle. It's a favored weapon of the criminal class but also sees use as a military sidearm.// ​ |||||
 ^ (Action) Cut  ||||| ^ (Action) Cut  |||||
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 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 ^  Damage | 1d6  |||| ^  Damage | 1d6  ||||
 +
 +\\
 +==== Coral Whip ====
 +
 +^ Coral Whip  ^ Light Melee Weapon ​ ^ Hammer ​ ^ One-handed ​ ^ Wealth: 2  ^
 +| //Fashioned from certain rare aquatic monsters, this military whip is imbued with lightning and thunder without the need for enchantment.// ​ |||||
 +^ (Action) Spark Lash  |||||
 +^  Reach | 1  ||||
 +^  Hit | 1d6  ||||
 +^  Damage | 1d6 (Piercing 2) Lightning ​ ||||
 +^ (Action) Thunder Crack  |||||
 +| You must discard a card to play this Action. ​ |||||
 +^  Area | 1  ||||
 +^  Range | 1  ||||
 +^  Damage | 1d2 (Piercing 4)  ||||
 +^  Special | The target suffers -1 Power. ​ ||||
  
 \\ \\
 ==== Cudgel ==== ==== Cudgel ====
  
-^ Cudgel ​ ^ Light Melee Weapon ​ ^ Club  ^ One-handed ​ ^ Wealth: ​ ^+^ Cudgel ​ ^ Light Melee Weapon ​ ^ Club  ^ One-handed ​ ^ Wealth: ​ ^
 | //This humble club is perhaps the oldest and simplest of weapons. This version commonly doubles as a walking stick or training implement.// ​ ||||| | //This humble club is perhaps the oldest and simplest of weapons. This version commonly doubles as a walking stick or training implement.// ​ |||||
 ^ (Action) Swing  ||||| ^ (Action) Swing  |||||
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 ==== Hasta ==== ==== Hasta ====
  
-^ Hasta  ^ Light Melee Weapon ​ ^ Spear  ^ One-handed ​ ^ Wealth: ​ ^+^ Hasta  ^ Light Melee Weapon ​ ^ Spear  ^ One-handed ​ ^ Wealth: ​ ^
 | //This simple, classic weapon continues to see military use thanks to its reliability and low cost. Modern spears sport elaborate metal heads.// ​ ||||| | //This simple, classic weapon continues to see military use thanks to its reliability and low cost. Modern spears sport elaborate metal heads.// ​ |||||
 ^ (Action) Spear Fencing ​ ||||| ^ (Action) Spear Fencing ​ |||||
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 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 ^  Damage | 1d8  |||| ^  Damage | 1d8  ||||
 +
 +\\
 +==== Kisten ====
 +
 +^ Kisten ​ ^ Light Melee Weapon ​ ^ Hammer ​ ^ One-handed ​ ^ Wealth: 2  ^
 +| //This simple flail consists of a smooth metal head attached with leather to a haft. It's useful for avoiding defenses but must be swung with care.// ​ |||||
 +^ (Action) Swing  |||||
 +^  Hit | 1d10  ||||
 +^  Damage | 1d6  ||||
 +^ (Action) Wild Swing  |||||
 +| If you miss, suffer 1 damage, or 3 damage if this weapon is enchanted. ​ |||||
 +^  Hit | 1d12  ||||
 +^  Damage | 1d6  ||||
  
 \\ \\
 ==== Parrying Dagger ==== ==== Parrying Dagger ====
  
-^ Parrying Dagger ​ ^ Light Melee Weapon ​ ^ Dagger ​ ^ One-handed ​ ^ Wealth: ​ ^+^ Parrying Dagger ​ ^ Light Melee Weapon ​ ^ Dagger ​ ^ One-handed ​ ^ Wealth: ​ ^
 | //Designed for off-hand fencing use, this dagger features guards useful for blocking enemy attacks. Of course it still functions as a stabbing weapon, too.// ​ ||||| | //Designed for off-hand fencing use, this dagger features guards useful for blocking enemy attacks. Of course it still functions as a stabbing weapon, too.// ​ |||||
 ^ (Action) Stab  ||||| ^ (Action) Stab  |||||
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 ==== Quarterstaff ==== ==== Quarterstaff ====
  
-^ Quarterstaff ​ ^ Light Melee Weapon ​ ^ Staff  ^ Two-handed ​ ^ Wealth: ​ ^+^ Quarterstaff ​ ^ Light Melee Weapon ​ ^ Staff  ^ Two-handed ​ ^ Wealth: ​ ^
 | //The common war staff features metal tips or spikes on the ends. Useful for both offense and defense, the quarterstaff is a very versatile weapon.// ​ ||||| | //The common war staff features metal tips or spikes on the ends. Useful for both offense and defense, the quarterstaff is a very versatile weapon.// ​ |||||
 ^ (Action) Strike ​ ||||| ^ (Action) Strike ​ |||||
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 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 ^  Damage | 1d8 (Piercing 3)  |||| ^  Damage | 1d8 (Piercing 3)  ||||
- 
-\\ 
-==== Short Flail ==== 
- 
-^ Short Flail  ^ Light Melee Weapon ​ ^ Hammer ​ ^ One-handed ​ ^ Wealth: 2  ^ 
-| //This rare weapon is handy for bypassing defenses thanks to the addition of a metal or leather chain. However, a bad swing can injure the wielder.// ​ ||||| 
-^ (Action) Swing  ||||| 
-^  Hit | 1d10  |||| 
-^  Damage | 1d6  |||| 
-^ (Action) Wild Swing  ||||| 
-| If you miss, suffer 1 damage, or 3 damage if this weapon is enchanted. ​ ||||| 
-^  Hit | 1d12  |||| 
-^  Damage | 1d6  |||| 
  
 \\ \\
 ==== Tabar ==== ==== Tabar ====
  
-^ Tabar  ^ Light Melee Weapon ​ ^ Axe  ^ One-handed ​ ^ Wealth: ​ ^+^ Tabar  ^ Light Melee Weapon ​ ^ Axe  ^ One-handed ​ ^ Wealth: ​ ^
 | //This short axe features a distinctive crescent-shaped blade and a very thin and light metal handle, making it easy to wield.// ​ ||||| | //This short axe features a distinctive crescent-shaped blade and a very thin and light metal handle, making it easy to wield.// ​ |||||
 ^ (Action) Downward Slice  ||||| ^ (Action) Downward Slice  |||||
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 ==== Pistol Crossbow ==== ==== Pistol Crossbow ====
  
-^ Pistol Crossbow ​ ^ Light Ranged Weapon ​ ^ Crossbow ​ ^ One-handed ​ ^ Wealth: ​ ^+^ Pistol Crossbow ​ ^ Light Ranged Weapon ​ ^ Crossbow ​ ^ One-handed ​ ^ Wealth: ​ ^
 | //The smallest crossbow, this weapon can be aimed and fired effectively with just one hand. The range is short, but it can be used in close quarters as well.// ​ ||||| | //The smallest crossbow, this weapon can be aimed and fired effectively with just one hand. The range is short, but it can be used in close quarters as well.// ​ |||||
 ^ (Action) Long Shot  ||||| ^ (Action) Long Shot  |||||
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 ==== Staff Sling ==== ==== Staff Sling ====
  
-^ Staff Sling  ^ Light Ranged Weapon ​ ^ Sling  ^ Two-handed ​ ^ Wealth: ​ ^+^ Staff Sling  ^ Light Ranged Weapon ​ ^ Sling  ^ Two-handed ​ ^ Wealth: ​ ^
 | //The staff functions as a lever for the sling, granting increased accuracy at longer distances or with heavier ammunition.// ​ ||||| | //The staff functions as a lever for the sling, granting increased accuracy at longer distances or with heavier ammunition.// ​ |||||
 ^ (Action) Hurl  ||||| ^ (Action) Hurl  |||||
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 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 ^  Damage | 2d4  |||| ^  Damage | 2d4  ||||
 +
 +\\
 +==== Chain Whip ====
 +
 +^ Chain Whip  ^ Heavy Melee Weapon ​ ^ Hammer ​ ^ One-handed ​ ^ Wealth: 3  ^
 +| //This whip of war is constructed of metal links. The sharp bladed spike at the end can slash straight through flesh.// ​ |||||
 +^ (Action) Lash  |||||
 +^  Reach | 1  ||||
 +^  Hit | 1d8  ||||
 +^  Damage | 1d8  ||||
 +^ (Action) Wild Swing  |||||
 +| If you miss, suffer 1 damage, or 3 damage if this Weapon is enchanted. ​ |||||
 +^  Reach | 1  ||||
 +^  Hit | 1d10  ||||
 +^  Damage | 1d8  ||||
  
 \\ \\
 ==== Cinquedea ==== ==== Cinquedea ====
  
-^ Cinquedea ​ ^ Heavy Melee Weapon ​ ^ Dagger ​ ^ One-handed ​ ^ Wealth: ​ ^+^ Cinquedea ​ ^ Heavy Melee Weapon ​ ^ Dagger ​ ^ One-handed ​ ^ Wealth: ​ ^
 | //This heavy dagger features a wide blade that gives it strong cutting power, but the tip is rounded, making it useless for stabbing.// ​ ||||| | //This heavy dagger features a wide blade that gives it strong cutting power, but the tip is rounded, making it useless for stabbing.// ​ |||||
 ^ (Action) Cut  ||||| ^ (Action) Cut  |||||
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 | You must discard a card to play this Action. You may reroll the Hit or Damage dice once, keeping the second result. ​ ||||| | You must discard a card to play this Action. You may reroll the Hit or Damage dice once, keeping the second result. ​ |||||
 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 +^  Damage | 1d10  ||||
 +
 +\\
 +==== Double Meteor Hammer ====
 +
 +^ Double Meteor Hammer ​ ^ Heavy Melee Weapon ​ ^ Hammer ​ ^ Two-handed ​ ^ Wealth: 4  ^
 +| //This flashier ball and chain weapon can function like a whip or a bola. It is a fairly difficult weapon to master.// ​ |||||
 +^ (Action) Slam  |||||
 +^  Hit | 1d10  ||||
 +^  Damage | 1d8  ||||
 +^  Special | Gain +1 Skill. ​ ||||
 +^ (Action) Toss  |||||
 +| You must throw the Weapon. Discard a card: You do not unequip and drop the Weapon upon throwing it.  |||||
 +^  Thrown | 1  ||||
 +^  Hit | 1d10  ||||
 ^  Damage | 1d10  |||| ^  Damage | 1d10  ||||
  
Line 463: Line 512:
 ==== Francisca ==== ==== Francisca ====
  
-^ Francisca ​ ^ Heavy Melee Weapon ​ ^ Axe  ^ One-handed ​ ^ Wealth: ​ ^+^ Francisca ​ ^ Heavy Melee Weapon ​ ^ Axe  ^ One-handed ​ ^ Wealth: ​ ^
 | //This throwing axe features a short, heavy shaft and an arching blade. Soldiers often throw these during an infantry charge to disrupt enemy defenses.// ​ ||||| | //This throwing axe features a short, heavy shaft and an arching blade. Soldiers often throw these during an infantry charge to disrupt enemy defenses.// ​ |||||
 ^ (Action) Quick Throw  ||||| ^ (Action) Quick Throw  |||||
Line 515: Line 564:
 ==== Knobbed Mace ==== ==== Knobbed Mace ====
  
-^ Knobbed Mace  ^ Heavy Melee Weapon ​ ^ Club  ^ One-handed ​ ^ Wealth: ​ ^+^ Knobbed Mace  ^ Heavy Melee Weapon ​ ^ Club  ^ One-handed ​ ^ Wealth: ​ ^
 | //This leather-wrapped wooden stick has a heavy metal head, knobbed to grant additional crushing power.// ​ ||||| | //This leather-wrapped wooden stick has a heavy metal head, knobbed to grant additional crushing power.// ​ |||||
 ^ (Action) Swing  ||||| ^ (Action) Swing  |||||
Line 528: Line 577:
 ==== Lance ==== ==== Lance ====
  
-This Weapon ​may be used while mounted.+This Weapon ​is two-handed when not mounted.
  
-^ Lance  ^ Heavy Melee Weapon ​ ^ Spear  ^ Two-handed ​ ^ Wealth: ​ ^+^ Lance  ^ Heavy Melee Weapon ​ ^ Spear  ^ One-handed ​ ^ Wealth: ​ ^
 | //This weapon is popular both on the battlefield and in the sport arena. Knights often carry an additional sidearm to use while dismounted.// ​ ||||| | //This weapon is popular both on the battlefield and in the sport arena. Knights often carry an additional sidearm to use while dismounted.// ​ |||||
 ^ (Action) Thrust ​ ||||| ^ (Action) Thrust ​ |||||
Line 543: Line 592:
 ==== Long Staff ==== ==== Long Staff ====
  
-^ Long Staff  ^ Heavy Melee Weapon ​ ^ Staff  ^ Two-handed ​ ^ Wealth: ​ ^+^ Long Staff  ^ Heavy Melee Weapon ​ ^ Staff  ^ Two-handed ​ ^ Wealth: ​ ^
 | //This massive, heavy staff packs substantial punch in its metal-tipped end. The length makes it suitable for defensive fencing.// ​ ||||| | //This massive, heavy staff packs substantial punch in its metal-tipped end. The length makes it suitable for defensive fencing.// ​ |||||
 ^ (Action) Thrust ​ ||||| ^ (Action) Thrust ​ |||||
Line 564: Line 613:
 | You must discard a card to play this Action. Reduce the target'​s Defense dice number by 2. This can reduce the Defense dice number to 0.  ||||| | You must discard a card to play this Action. Reduce the target'​s Defense dice number by 2. This can reduce the Defense dice number to 0.  |||||
 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 +^  Damage | 1d10  ||||
 +
 +\\
 +==== Meteor Hammer ====
 +
 +^ Meteor Hammer ​ ^ Heavy Melee Weapon ​ ^ Hammer ​ ^ One-handed ​ ^ Wealth: 3  ^
 +| //This single-headed chain flail can be arced in repeating circular strikes or lashed and swung with riskier maneuvers.// ​ |||||
 +^ (Action) Slam  |||||
 +^  Hit | 1d8  ||||
 +^  Damage | 1d8  ||||
 +^  Special | Gain +1 Skill. ​ ||||
 +^ (Action) Whip  |||||
 +| If you miss, suffer 1 damage, or 3 damage if this Weapon is enchanted. ​ |||||
 +^  Hit | 1d10  ||||
 ^  Damage | 1d10  |||| ^  Damage | 1d10  ||||
  
Line 569: Line 632:
 ==== Oslop ==== ==== Oslop ====
  
-^ Oslop  ^ Heavy Melee Weapon ​ ^ Club  ^ Two-handed ​ ^ Wealth: ​ ^+^ Oslop  ^ Heavy Melee Weapon ​ ^ Club  ^ Two-handed ​ ^ Wealth: ​ ^
 | //This heavy two-handed club is often reinforced with iron or other metals. It makes for a relatively cheap infantry weapon or tool for monster hunting.// ​ ||||| | //This heavy two-handed club is often reinforced with iron or other metals. It makes for a relatively cheap infantry weapon or tool for monster hunting.// ​ |||||
 ^ (Action) Swing  ||||| ^ (Action) Swing  |||||
Line 582: Line 645:
 ==== Pernach ==== ==== Pernach ====
  
-^ Pernach ​ ^ Heavy Melee Weapon ​ ^ Club  ^ One-handed ​ ^ Wealth: ​ ^+^ Pernach ​ ^ Heavy Melee Weapon ​ ^ Club  ^ One-handed ​ ^ Wealth: ​ ^
 | //Designed for maximum effectiveness against armor, this flanged mace can do some damage even to sturdy plate and powerful scales.// ​ ||||| | //Designed for maximum effectiveness against armor, this flanged mace can do some damage even to sturdy plate and powerful scales.// ​ |||||
 ^ (Action) Swing  ||||| ^ (Action) Swing  |||||
Line 685: Line 748:
 | //This heavy bow, usually made of yew, is capable of firing great distances if one has the requisite strength to properly draw it.//  ||||| | //This heavy bow, usually made of yew, is capable of firing great distances if one has the requisite strength to properly draw it.//  |||||
 ^ (Action) Straight Shot  ||||| ^ (Action) Straight Shot  |||||
-^  Range |  ​|||| +^  Range |  ​|||| 
-^  Hit | 1d8  ​|||| +^  Hit | 1d6  ​|||| 
-^  Damage | 1d8  ||||+^  Damage | 1d10  ||||
 ^ (Action) Arching Shot  ||||| ^ (Action) Arching Shot  |||||
 | You must discard a card to play this Action. Ignore Blocks. ​ ||||| | You must discard a card to play this Action. Ignore Blocks. ​ |||||
Line 712: Line 775:
 ==== Recurve Bow ==== ==== Recurve Bow ====
  
-^ Recurve Bow  ^ Heavy Ranged Weapon ​ ^ Bow  ^ Two-handed ​ ^ Wealth: ​ ^+^ Recurve Bow  ^ Heavy Ranged Weapon ​ ^ Bow  ^ Two-handed ​ ^ Wealth: ​ ^
 | //The classic archery weapon, this bow achieves greater force with a smaller size thanks to the curved limbs that grant its name.// ​ ||||| | //The classic archery weapon, this bow achieves greater force with a smaller size thanks to the curved limbs that grant its name.// ​ |||||
 ^ (Action) Bodkin Arrow  ||||| ^ (Action) Bodkin Arrow  |||||
Line 745: Line 808:
 ==== Repeating Crossbow ==== ==== Repeating Crossbow ====
  
-^ Repeating Crossbow ​ ^ Heavy Ranged Weapon ​ ^ Crossbow ​ ^ Two-handed ​ ^ Wealth: ​ ^+^ Repeating Crossbow ​ ^ Heavy Ranged Weapon ​ ^ Crossbow ​ ^ Two-handed ​ ^ Wealth: ​ ^
 | //This advanced crossbow features an auto-loading mechanism and bolt magazine, suitable for rapid firing of the weapon'​s smaller-size quarrels.// ​ ||||| | //This advanced crossbow features an auto-loading mechanism and bolt magazine, suitable for rapid firing of the weapon'​s smaller-size quarrels.// ​ |||||
 ^ (Action) Aimed Shot  ||||| ^ (Action) Aimed Shot  |||||
analects_book_1_chapter_1.1617743072.txt.gz · Last modified: 2021/04/06 14:04 by triptycho