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analects_book_1_chapter_10 [2019/07/11 12:21] triptycho |
analects_book_1_chapter_10 [2021/04/09 11:38] (current) triptycho |
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| Reduce any Piercing value on the target's Action by 1 if the Action is melee. ||||| | | Reduce any Piercing value on the target's Action by 1 if the Action is melee. ||||| | ||
^ Miss | +2d4 |||| | ^ Miss | +2d4 |||| | ||
- | ^ Defense | +1d4 |||| | + | ^ Defense | +1d8 |||| |
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //The Armor is made too heavy for any but its chosen wearer to use properly in battle. Enchanters can change the identity of the chosen wearer. This effect is constant.// ||||| | | //The Armor is made too heavy for any but its chosen wearer to use properly in battle. Enchanters can change the identity of the chosen wearer. This effect is constant.// ||||| | ||
+ | |||
+ | \\ | ||
+ | ==== Deflecting Armor ==== | ||
+ | |||
+ | ^ Deflecting Armor ^ Armor Enchantment ^ Level: 4 ^ Magic: 1 ^ Wealth: 2 ^ | ||
+ | ^ Miss | +1d8 |||| | ||
+ | ^ Extra Effect ||||| | ||
+ | | //The Armor is disguised to appear as normal clothes (while worn) for up to 10 minutes per level.// ||||| | ||
\\ | \\ | ||
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^ Dragonscale Armor ^ Armor Enchantment ^ Level: 8 ^ Magic: 3 ^ Wealth: 2 ^ | ^ Dragonscale Armor ^ Armor Enchantment ^ Level: 8 ^ Magic: 3 ^ Wealth: 2 ^ | ||
^ Miss | +1d10 |||| | ^ Miss | +1d10 |||| | ||
+ | ^ Defense | +1d6 |||| | ||
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //For 10 minutes per level, the wearer appears as monster up to the size of a typical dragon. Enchanters can change the monstrous appearance.// ||||| | | //For 10 minutes per level, the wearer appears as monster up to the size of a typical dragon. Enchanters can change the monstrous appearance.// ||||| | ||
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| Reduce any Piercing value on the target's Action by 3. ||||| | | Reduce any Piercing value on the target's Action by 3. ||||| | ||
^ Miss | +2d4 |||| | ^ Miss | +2d4 |||| | ||
+ | ^ Defense | +1d4 |||| | ||
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //The wearer of this Armor can select one charge per rest. An individual must be friendly and within arm's reach to designate as a charge. Once designated, the wearer instinctively knows in what direction the charge can be found. Any new charge designated overwrites the previous charge.// ||||| | | //The wearer of this Armor can select one charge per rest. An individual must be friendly and within arm's reach to designate as a charge. Once designated, the wearer instinctively knows in what direction the charge can be found. Any new charge designated overwrites the previous charge.// ||||| | ||
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^ Hardened Armor ^ Armor Enchantment ^ Level: 4 ^ Magic: 1 ^ Wealth: 2 ^ | ^ Hardened Armor ^ Armor Enchantment ^ Level: 4 ^ Magic: 1 ^ Wealth: 2 ^ | ||
^ Miss | +1d2 |||| | ^ Miss | +1d2 |||| | ||
- | ^ Defense | +1d2 |||| | + | ^ Defense | +1d4 |||| |
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //For 2 hours per level, the Armor becomes too heavy for any but its chosen wearer to equip. Enchanters can change the identity of the chosen wearer.// ||||| | | //For 2 hours per level, the Armor becomes too heavy for any but its chosen wearer to equip. Enchanters can change the identity of the chosen wearer.// ||||| | ||
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^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //The wearer of this Armor is Invisible in dim to no lighting at long distances (5+ sections), even to those with Darkvision. This effect is constant.// ||||| | | //The wearer of this Armor is Invisible in dim to no lighting at long distances (5+ sections), even to those with Darkvision. This effect is constant.// ||||| | ||
+ | |||
+ | \\ | ||
+ | ==== Reliable Armor ==== | ||
+ | |||
+ | Reduce any Piercing on the target's Action by 2. | ||
+ | |||
+ | ^ Reliable Armor ^ Armor Enchantment ^ Level: 4 ^ Magic: 1 ^ Wealth: 2 ^ | ||
+ | ^ Miss | +1d2 |||| | ||
+ | ^ Defense | +1d2 |||| | ||
+ | ^ Extra Effect ||||| | ||
+ | | //For 10 minutes per level, the Armor will emit an audible hum if an imminent ambush threatens its wearer.// ||||| | ||
\\ | \\ | ||
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^ Sage's Armor ^ Armor Enchantment ^ Level: 8 ^ Magic: 5 ^ Wealth: 3 ^ | ^ Sage's Armor ^ Armor Enchantment ^ Level: 8 ^ Magic: 5 ^ Wealth: 3 ^ | ||
^ Miss | +2d6 |||| | ^ Miss | +2d6 |||| | ||
+ | ^ Defense | +1d4 |||| | ||
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //You can warp the Armor out of existence for up to 1 hour per level and can resummon it at any time. It must still be equipped normally afterward.// ||||| | | //You can warp the Armor out of existence for up to 1 hour per level and can resummon it at any time. It must still be equipped normally afterward.// ||||| | ||
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^ Scholar's Armor ^ Armor Enchantment ^ Level: 4 ^ Magic: 2 ^ Wealth: 2 ^ | ^ Scholar's Armor ^ Armor Enchantment ^ Level: 4 ^ Magic: 2 ^ Wealth: 2 ^ | ||
^ Miss | +1d6 |||| | ^ Miss | +1d6 |||| | ||
+ | ^ Defense | +1d2 |||| | ||
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //The Armor can magically shrink to 1/10th of its normal size for up to 1 hour per level (you can cancel this effect at any time). The Armor cannot be used in its shrunken state.// ||||| | | //The Armor can magically shrink to 1/10th of its normal size for up to 1 hour per level (you can cancel this effect at any time). The Armor cannot be used in its shrunken state.// ||||| | ||
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^ Spectral Armor ^ Armor Enchantment ^ Level: 8 ^ Magic: 3 ^ Wealth: 3 ^ | ^ Spectral Armor ^ Armor Enchantment ^ Level: 8 ^ Magic: 3 ^ Wealth: 3 ^ | ||
^ Miss | +2d6 |||| | ^ Miss | +2d6 |||| | ||
+ | ^ Defense | +1d2 |||| | ||
^ Extra Effect ||||| | ^ Extra Effect ||||| | ||
| //The Armor is translucent and weightless. It can be equipped or removed within scenarios, unlike most Armor. These effects are constant.// ||||| | | //The Armor is translucent and weightless. It can be equipped or removed within scenarios, unlike most Armor. These effects are constant.// ||||| |