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analects_book_1_chapter_11 [2019/05/13 14:08]
triptycho [Voracity]
analects_book_1_chapter_11 [2019/08/05 12:16] (current)
triptycho [Enchanted Rations]
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 ^ Animalistic Senses ​ ^ Ritual ​ ^ Level: 8  ^ Magic: 3  ^ Wealth: 7  ^ ^ Animalistic Senses ​ ^ Ritual ​ ^ Level: 8  ^ Magic: 3  ^ Wealth: 7  ^
-^  Inflict | +2d4  ||||+^  Inflict | +2d8  ||||
 ^  Damage | +2d6  |||| ^  Damage | +2d6  ||||
 ^  Endure | +3d4  |||| ^  Endure | +3d4  ||||
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 ^ Enchanted Rations ​ ^ Ritual ​ ^ Level: 8  ^ Magic: 3  ^ Wealth: 7  ^ ^ Enchanted Rations ​ ^ Ritual ​ ^ Level: 8  ^ Magic: 3  ^ Wealth: 7  ^
 ^  Inflict | +2d8  |||| ^  Inflict | +2d8  ||||
-^  Damage | +2d8  ​|||| +^  Damage | +2d10  ​|||| 
-^  Endure | +2d4  ||||+^  Endure | +1d12  ||||
 ^ (Action) Magic Food  ||||| ^ (Action) Magic Food  |||||
-| You can only play this Action if your Item slot is empty. Gain and equip Trail Rations. Once used, removed, or at the end of the scenario, ​these Trail Rations are lost.  |||||+| You can only play this Action if your Item slot is empty, and you must use your Extra Effect to do so. Gain and equip Blessed Bread. Once used, removed, or at the end of the scenario, ​this Blessed Bread is lost.  |||||
 ^ Extra Effect ​ ||||| ^ Extra Effect ​ |||||
-| //Once per rest you can reuse the Extra Effect from a Magic card that does not itself grant an extra use of a card's Extra Effect.//  |||||+| //Conjure enough food for up to 6 people.//  |||||
  
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 ^  Damage | +2d6  |||| ^  Damage | +2d6  ||||
 ^  Special | If the target is an Obstacle, you can see past it into the next region as if the exit were not blocked by the Obstacle. ​ |||| ^  Special | If the target is an Obstacle, you can see past it into the next region as if the exit were not blocked by the Obstacle. ​ ||||
-^  Endure | +2d8  ||||+^  Endure | +2d10  ||||
 ^ Extra Effect ​ ||||| ^ Extra Effect ​ |||||
 | //Receive a brief vision of a likely upcoming event (within 1 week). The vision may be direct or abstract.// ​ ||||| | //Receive a brief vision of a likely upcoming event (within 1 week). The vision may be direct or abstract.// ​ |||||
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 ^ Primal Link  ^ Ritual ​ ^ Level: 8  ^ Magic: 3  ^ Wealth: 7  ^ ^ Primal Link  ^ Ritual ​ ^ Level: 8  ^ Magic: 3  ^ Wealth: 7  ^
-^  Inflict | +2d4  ||||+^  Inflict | +2d6  ||||
 ^  Damage | +2d8  |||| ^  Damage | +2d8  ||||
 ^  Special | If you defeat the target, it is a Creature, and it has a Respawn timer, increase the timer by 1 for its next respawn. ​ |||| ^  Special | If you defeat the target, it is a Creature, and it has a Respawn timer, increase the timer by 1 for its next respawn. ​ ||||
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 ^  Endure | +1d2  |||| ^  Endure | +1d2  ||||
 ^ (Action) Find Food  ||||| ^ (Action) Find Food  |||||
-| You can only play this Action if your Item slot is empty, and you must use your Extra Effect to do so. Gain and equip Trail Rations. Once used, removed, or at the end of the scenario, these Trail Rations are lost.  |||||+| You can only play this Action if your Item slot is empty, and you must use the Extra Effect to do so. Gain and equip Trail Rations. Once used, removed, or at the end of the scenario, these Trail Rations are lost.  |||||
 ^ Extra Effect ​ ||||| ^ Extra Effect ​ |||||
-| //Forage for food in nearly ​any environment,​ somehow finding enough for the whole party.// ​ |||||+| //Forage for food in any mundane ​environment,​ somehow finding enough for the whole party.// ​ |||||
  
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 ^  Rebuttal | +2d8  |||| ^  Rebuttal | +2d8  ||||
 ^ Extra Effect ​ ||||| ^ Extra Effect ​ |||||
-| //Learn a random relevant fact you didn't know about a person, place, or object you can see. The DM determines the fact learned. This ability can only be used once per subject, even if used by another PC.//  |||||+| //Learn a random relevant fact you didn't know about a person, place, or object you can see. The DM determines the fact learned.// ​ |||||
  
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 ^  Rebuttal | +1d6  |||| ^  Rebuttal | +1d6  ||||
 ^ Extra Effect ​ ||||| ^ Extra Effect ​ |||||
-| //Call upon those around you to listen to you speak. You cannot ​use this to extend the Round Limit of an interaction scenario, ​but you can use this to instigate a scenario when otherwise no one would be likely to listen.// ​ |||||+| //Call upon those around you to listen to you speak. You can use this as an Action ​to extend the Round Limit of an interaction scenario ​by 1or you can instigate a scenario when otherwise no one would be likely to listen.// ​ |||||
  
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analects_book_1_chapter_11.1557781685.txt.gz · Last modified: 2019/05/13 14:08 by triptycho