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analects_book_1_chapter_6 [2019/08/13 11:51]
triptycho [Magnifying Glass]
analects_book_1_chapter_6 [2021/04/14 13:20] (current)
triptycho
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 ^ [[analects_book_1_chapter_6#​dark_mote|Dark Mote]] ​                         |    1    |     ​4 ​   | ^ [[analects_book_1_chapter_6#​dark_mote|Dark Mote]] ​                         |    1    |     ​4 ​   |
 ^ [[analects_book_1_chapter_6#​glowstone|Glowstone]] ​                         |    1    |     ​3 ​   | ^ [[analects_book_1_chapter_6#​glowstone|Glowstone]] ​                         |    1    |     ​3 ​   |
 +^ [[analects_book_1_chapter_6#​grenade_sling|Grenade Sling]] ​                 |    1    |     ​1 ​   |
 ^ [[analects_book_1_chapter_6#​magnifying_glass|Magnifying Glass]] ​           |    1    |     ​2 ​   | ^ [[analects_book_1_chapter_6#​magnifying_glass|Magnifying Glass]] ​           |    1    |     ​2 ​   |
 ^ [[analects_book_1_chapter_6#​oil_lantern|Oil Lantern]] ​                     |    1    |     ​2 ​   | ^ [[analects_book_1_chapter_6#​oil_lantern|Oil Lantern]] ​                     |    1    |     ​2 ​   |
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 ^ [[analects_book_1_chapter_6#​pitons|Pitons]] ​                               |    2    |     ​1 ​   | ^ [[analects_book_1_chapter_6#​pitons|Pitons]] ​                               |    2    |     ​1 ​   |
 ^ [[analects_book_1_chapter_6#​spyglass|Spyglass]] ​                           |    2    |     ​3 ​   | ^ [[analects_book_1_chapter_6#​spyglass|Spyglass]] ​                           |    2    |     ​3 ​   |
 +^ [[analects_book_1_chapter_6#​traditional_charms|Traditional Charms]] ​       |    2    |     ​1 ​   |
 +^ [[analects_book_1_chapter_6#​trekking_poles|Trekking Poles]] ​               |    2    |     ​1 ​   |
  
 ===== Mounts Table ====== ===== Mounts Table ======
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 ^ (Strategy) Attach [Exploration] ​ |||| ^ (Strategy) Attach [Exploration] ​ ||||
 | Until the start of your next turn, you and all allies gain 1 dice level to all entries played against a chosen Climbing Obstacle blocking a border in your occupied region. ​ |||| | Until the start of your next turn, you and all allies gain 1 dice level to all entries played against a chosen Climbing Obstacle blocking a border in your occupied region. ​ ||||
 +
 +\\
 +==== Grenade Sling ====
 +
 +^ Grenade Sling  ^ Tool  ^ One-handed ​ ^ Wealth: 1  ^
 +| //This specialized sling is specifically designed for ammunition contained in one of a few common alchemical bottle designs.// ​ ||||
 +^ (Action) Launch Grenade [Combat] ​ ||||
 +| Play an Action from an equipped Item. Increase any Thrown entry by 1. Increase any Damage dice level by 1. The Item is then considered used as normal. ​ ||||
  
 \\ \\
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 ^ (Action) Douse  |||| ^ (Action) Douse  ||||
 | The Torch is no longer lit.  |||| | The Torch is no longer lit.  ||||
 +
 +\\
 +==== Traditional Charms ====
 +
 +Gain Fear Resistance 1 when playing an Action against an Obstacle that Persists.
 +
 +^ Traditional Charms ​ ^ Tool  ^ Two-handed ​ ^ Wealth: 1  ^
 +| //Various cultures have their own charms that bring luck or ward off evil. Their powers are minor, mostly centered around granting courage.// ​ ||||
 +
 +\\
 +==== Trekking Poles ====
 +
 +Gain Fatigue Resistance 1 when playing an Action against an Obstacle that Persists.
 +
 +^ Trekking Poles  ^ Tool  ^ Two-handed ​ ^ Wealth: 1  ^
 +| //These sturdy, reliable walking sticks are designed for extended use on the trail, reducing exhaustion from long or difficult trips.// ​ ||||
  
 \\ \\
analects_book_1_chapter_6.txt ยท Last modified: 2021/04/14 13:20 by triptycho