This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
analects_book_1_chapter_6 [2019/05/10 12:53] triptycho [Pledged Ptericorn] |
analects_book_1_chapter_6 [2021/04/14 13:20] (current) triptycho |
||
---|---|---|---|
Line 3: | Line 3: | ||
[[analects|Back to Analects Table of Contents]] | [[analects|Back to Analects Table of Contents]] | ||
- | The following tables provide a collection of [[tool|tools]] and [[mount|mounts]] you may purchase or equip. For more information on their use in the game, see [[Player's Guide Chapter 7|Player's Guide Chapter 7: Gear and Wealth]]. | + | The following tables provide a collection of [[tool|Tools]] and [[mount|Mounts]] you may purchase or equip. For more information on their use in the game, see [[Player's Guide Chapter 7|Player's Guide Chapter 7: Gear and Wealth]]. |
===== Tools Table ====== | ===== Tools Table ====== | ||
^ Tool ^ Hands ^ Wealth ^ | ^ Tool ^ Hands ^ Wealth ^ | ||
+ | ^ [[analects_book_1_chapter_6#battle_gadgets|Battle Gadgets]] | 1 | 2 | | ||
^ [[analects_book_1_chapter_6#crowbar|Crowbar]] | 1 | 1 | | ^ [[analects_book_1_chapter_6#crowbar|Crowbar]] | 1 | 1 | | ||
^ [[analects_book_1_chapter_6#dark_mote|Dark Mote]] | 1 | 4 | | ^ [[analects_book_1_chapter_6#dark_mote|Dark Mote]] | 1 | 4 | | ||
^ [[analects_book_1_chapter_6#glowstone|Glowstone]] | 1 | 3 | | ^ [[analects_book_1_chapter_6#glowstone|Glowstone]] | 1 | 3 | | ||
+ | ^ [[analects_book_1_chapter_6#grenade_sling|Grenade Sling]] | 1 | 1 | | ||
^ [[analects_book_1_chapter_6#magnifying_glass|Magnifying Glass]] | 1 | 2 | | ^ [[analects_book_1_chapter_6#magnifying_glass|Magnifying Glass]] | 1 | 2 | | ||
^ [[analects_book_1_chapter_6#oil_lantern|Oil Lantern]] | 1 | 2 | | ^ [[analects_book_1_chapter_6#oil_lantern|Oil Lantern]] | 1 | 2 | | ||
^ [[analects_book_1_chapter_6#torch|Torch]] | 1 | 1 | | ^ [[analects_book_1_chapter_6#torch|Torch]] | 1 | 1 | | ||
^ [[analects_book_1_chapter_6#wax_candle|Wax Candle]] | 1 | 1 | | ^ [[analects_book_1_chapter_6#wax_candle|Wax Candle]] | 1 | 1 | | ||
- | ^ [[analects_book_1_chapter_6#advanced_lockpick_set|Advanced Lockpick Set]] | 2 | 4 | | + | ^ [[analects_book_1_chapter_6#advanced_lockpick_set|Advanced Lockpick Set]] | 2 | 3 | |
^ [[analects_book_1_chapter_6#balance_stick|Balance Stick]] | 2 | 1 | | ^ [[analects_book_1_chapter_6#balance_stick|Balance Stick]] | 2 | 1 | | ||
^ [[analects_book_1_chapter_6#basic_lockpick_set|Basic Lockpick Set]] | 2 | 2 | | ^ [[analects_book_1_chapter_6#basic_lockpick_set|Basic Lockpick Set]] | 2 | 2 | | ||
- | ^ [[analects_book_1_chapter_6#expert_lockpick_set|Expert Lockpick Set]] | 2 | 6 | | + | ^ [[analects_book_1_chapter_6#expert_lockpick_set|Expert Lockpick Set]] | 2 | 4 | |
+ | ^ [[analects_book_1_chapter_6#explorer_s_kit|Explorer's Kit]] | 2 | 2 | | ||
^ [[analects_book_1_chapter_6#grappling_hook|Grappling Hook]] | 2 | 2 | | ^ [[analects_book_1_chapter_6#grappling_hook|Grappling Hook]] | 2 | 2 | | ||
^ [[analects_book_1_chapter_6#hemp_rope|Hemp Rope]] | 2 | 1 | | ^ [[analects_book_1_chapter_6#hemp_rope|Hemp Rope]] | 2 | 1 | | ||
^ [[analects_book_1_chapter_6#inscription_set|Inscription Set]] | 2 | 3 | | ^ [[analects_book_1_chapter_6#inscription_set|Inscription Set]] | 2 | 3 | | ||
+ | ^ [[analects_book_1_chapter_6#musical_instrument|Musical Instrument]] | 2 | 2 | | ||
^ [[analects_book_1_chapter_6#pitons|Pitons]] | 2 | 1 | | ^ [[analects_book_1_chapter_6#pitons|Pitons]] | 2 | 1 | | ||
- | ^ [[analects_book_1_chapter_6#spyglass|Spyglass]] | 2 | 4 | | + | ^ [[analects_book_1_chapter_6#spyglass|Spyglass]] | 2 | 3 | |
+ | ^ [[analects_book_1_chapter_6#traditional_charms|Traditional Charms]] | 2 | 1 | | ||
+ | ^ [[analects_book_1_chapter_6#trekking_poles|Trekking Poles]] | 2 | 1 | | ||
===== Mounts Table ====== | ===== Mounts Table ====== | ||
Line 44: | Line 50: | ||
==== Advanced Lockpick Set ==== | ==== Advanced Lockpick Set ==== | ||
- | ^ Advanced Lockpick Set ^ Tool ^ Two-handed ^ Wealth: 4 ^ | + | ^ Advanced Lockpick Set ^ Tool ^ Two-handed ^ Wealth: 3 ^ |
| //These common lockpicks require a bit of specialized instruction to master, but they can work on a variety of locking mechanisms.// |||| | | //These common lockpicks require a bit of specialized instruction to master, but they can work on a variety of locking mechanisms.// |||| | ||
^ (Action) Lockpick |||| | ^ (Action) Lockpick |||| | ||
- | ^ **Lockpick** | 1d6 ||| | + | ^ Lockpick | 2d4 ||| |
\\ | \\ | ||
Line 68: | Line 74: | ||
| //These simple lockpicks are cheap and easy to use, but they're typically only used for similarly cheap locks.// |||| | | //These simple lockpicks are cheap and easy to use, but they're typically only used for similarly cheap locks.// |||| | ||
^ (Action) Lockpick |||| | ^ (Action) Lockpick |||| | ||
- | ^ **Lockpick** | 1d4 ||| | + | ^ Lockpick | 1d6 ||| |
+ | |||
+ | \\ | ||
+ | ==== Battle Gadgets ==== | ||
+ | |||
+ | ^ Battle Gadgets ^ Tool ^ One-handed ^ Wealth: 2 ^ | ||
+ | | //These devices make various tactical operations more efficient and accessible. They must be customized for each individual use case.// |||| | ||
+ | ^ (Action) Tools of War [Combat] |||| | ||
+ | | Play a Strategy. |||| | ||
\\ | \\ | ||
Line 96: | Line 110: | ||
==== Expert Lockpick Set ==== | ==== Expert Lockpick Set ==== | ||
- | ^ Expert Lockpick Set ^ Tool ^ Two-handed ^ Wealth: 6 ^ | + | ^ Expert Lockpick Set ^ Tool ^ Two-handed ^ Wealth: 4 ^ |
| //These are the professional tools used by master burglars at the top of their craft. They're more difficult for lay people to acquire and master.// |||| | | //These are the professional tools used by master burglars at the top of their craft. They're more difficult for lay people to acquire and master.// |||| | ||
^ (Action) Lockpick |||| | ^ (Action) Lockpick |||| | ||
- | ^ Lockpick | 2d4 ||| | + | ^ Lockpick | 2d6 ||| |
+ | |||
+ | \\ | ||
+ | ==== Explorer's Kit ==== | ||
+ | |||
+ | ^ Explorer's Kit ^ Tool ^ Two-handed ^ Wealth: 2 ^ | ||
+ | | //This kit includes chalk, grid paper, small stones of even weight, strips of various textiles, and other knick-knacks valued when venturing into the unknown.// |||| | ||
+ | ^ (Action) Extensive Preparation [Exploration] |||| | ||
+ | | Play a Strategy. |||| | ||
\\ | \\ | ||
Line 120: | Line 142: | ||
^ (Strategy) Attach [Exploration] |||| | ^ (Strategy) Attach [Exploration] |||| | ||
| Until the start of your next turn, you and all allies gain 1 dice level to all entries played against a chosen Climbing Obstacle blocking a border in your occupied region. |||| | | Until the start of your next turn, you and all allies gain 1 dice level to all entries played against a chosen Climbing Obstacle blocking a border in your occupied region. |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Grenade Sling ==== | ||
+ | |||
+ | ^ Grenade Sling ^ Tool ^ One-handed ^ Wealth: 1 ^ | ||
+ | | //This specialized sling is specifically designed for ammunition contained in one of a few common alchemical bottle designs.// |||| | ||
+ | ^ (Action) Launch Grenade [Combat] |||| | ||
+ | | Play an Action from an equipped Item. Increase any Thrown entry by 1. Increase any Damage dice level by 1. The Item is then considered used as normal. |||| | ||
\\ | \\ | ||
Line 146: | Line 176: | ||
^ (Strategy) Peer |||| | ^ (Strategy) Peer |||| | ||
| Until the end of your turn, increase your Search dice level by 1. |||| | | Until the end of your turn, increase your Search dice level by 1. |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Musical Instrument ==== | ||
+ | |||
+ | ^ Musical Instrument ^ Tool ^ Two-handed ^ Wealth: 2 ^ | ||
+ | | //Portable instruments are a common sight among both roving entertainers and well-to-do travelers.// |||| | ||
+ | ^ (Action) Amuse and Distract [Interaction] |||| | ||
+ | | Play a Strategy. |||| | ||
\\ | \\ | ||
Line 170: | Line 208: | ||
==== Spyglass ==== | ==== Spyglass ==== | ||
- | ^ Spyglass ^ Tool ^ Two-handed ^ Wealth: 4 ^ | + | ^ Spyglass ^ Tool ^ Two-handed ^ Wealth: 3 ^ |
| //If you are able to find a good vantage point, you can avoid having to scout ahead by just taking a look through your handy spyglass.// |||| | | //If you are able to find a good vantage point, you can avoid having to scout ahead by just taking a look through your handy spyglass.// |||| | ||
^ (Strategy) Far Sight |||| | ^ (Strategy) Far Sight |||| | ||
Line 184: | Line 222: | ||
^ (Action) Douse |||| | ^ (Action) Douse |||| | ||
| The Torch is no longer lit. |||| | | The Torch is no longer lit. |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Traditional Charms ==== | ||
+ | |||
+ | Gain Fear Resistance 1 when playing an Action against an Obstacle that Persists. | ||
+ | |||
+ | ^ Traditional Charms ^ Tool ^ Two-handed ^ Wealth: 1 ^ | ||
+ | | //Various cultures have their own charms that bring luck or ward off evil. Their powers are minor, mostly centered around granting courage.// |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Trekking Poles ==== | ||
+ | |||
+ | Gain Fatigue Resistance 1 when playing an Action against an Obstacle that Persists. | ||
+ | |||
+ | ^ Trekking Poles ^ Tool ^ Two-handed ^ Wealth: 1 ^ | ||
+ | | //These sturdy, reliable walking sticks are designed for extended use on the trail, reducing exhaustion from long or difficult trips.// |||| | ||
\\ | \\ | ||
Line 272: | Line 326: | ||
| //Unicorns may willfully bind to one person who makes a sacred pledge in return. Such unicorns are not tamed and will not subject to being traded.// |||| | | //Unicorns may willfully bind to one person who makes a sacred pledge in return. Such unicorns are not tamed and will not subject to being traded.// |||| | ||
^ (Strategy) Alicorn |||| | ^ (Strategy) Alicorn |||| | ||
- | | Recover from any harmful conditions. |||| | + | | Restore any one Stat Track. |||| |
\\ | \\ | ||
Line 284: | Line 338: | ||
| Fly 1. ||| | | Fly 1. ||| | ||
^ (Action) Air Cavalry [Combat] ||| | ^ (Action) Air Cavalry [Combat] ||| | ||
- | | Fly 1. Then, play a melee Action from an equipped weapon against a valid target. The Action gains +1d4 Damage. ||| | + | | Fly 1. Then, play a melee Action from an equipped Weapon against a valid target. The Action gains +1d4 Damage. ||| |
\\ | \\ | ||
Line 314: | Line 368: | ||
^ (Action) Bear Charge [Combat] ||| | ^ (Action) Bear Charge [Combat] ||| | ||
| You may Move 1, ignoring any Blocks, before making the attack. You can play this Action without making an attack if you wish. ||| | | You may Move 1, ignoring any Blocks, before making the attack. You can play this Action without making an attack if you wish. ||| | ||
- | ^ **Hit** | 1d12 || | + | ^ Hit | 1d12 || |
- | ^ **Damage** | 1d12 || | + | ^ Damage | 1d12 || |
^ (Reaction) Bear Hide [Combat] ||| | ^ (Reaction) Bear Hide [Combat] ||| | ||
| If the attack hits, this Reaction becomes unusable for the remainder of the scenario. ||| | | If the attack hits, this Reaction becomes unusable for the remainder of the scenario. ||| | ||
- | ^ **Miss** | 1d10 || | + | ^ Miss | 1d10 || |
- | ^ **Defense** | 1d2 || | + | ^ Defense | 1d2 || |
- | ^ (Strategy) Bear Riding [Exploration] ||| | + | ^ (Action) Bear Riding [Exploration] ||| |
| Move 1. ||| | | Move 1. ||| | ||