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analects_book_1_chapter_6 [2019/08/13 11:40] triptycho [Glowstone] |
analects_book_1_chapter_6 [2021/04/14 13:20] (current) triptycho |
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^ [[analects_book_1_chapter_6#dark_mote|Dark Mote]] | 1 | 4 | | ^ [[analects_book_1_chapter_6#dark_mote|Dark Mote]] | 1 | 4 | | ||
^ [[analects_book_1_chapter_6#glowstone|Glowstone]] | 1 | 3 | | ^ [[analects_book_1_chapter_6#glowstone|Glowstone]] | 1 | 3 | | ||
+ | ^ [[analects_book_1_chapter_6#grenade_sling|Grenade Sling]] | 1 | 1 | | ||
^ [[analects_book_1_chapter_6#magnifying_glass|Magnifying Glass]] | 1 | 2 | | ^ [[analects_book_1_chapter_6#magnifying_glass|Magnifying Glass]] | 1 | 2 | | ||
^ [[analects_book_1_chapter_6#oil_lantern|Oil Lantern]] | 1 | 2 | | ^ [[analects_book_1_chapter_6#oil_lantern|Oil Lantern]] | 1 | 2 | | ||
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^ [[analects_book_1_chapter_6#pitons|Pitons]] | 2 | 1 | | ^ [[analects_book_1_chapter_6#pitons|Pitons]] | 2 | 1 | | ||
^ [[analects_book_1_chapter_6#spyglass|Spyglass]] | 2 | 3 | | ^ [[analects_book_1_chapter_6#spyglass|Spyglass]] | 2 | 3 | | ||
+ | ^ [[analects_book_1_chapter_6#traditional_charms|Traditional Charms]] | 2 | 1 | | ||
+ | ^ [[analects_book_1_chapter_6#trekking_poles|Trekking Poles]] | 2 | 1 | | ||
===== Mounts Table ====== | ===== Mounts Table ====== | ||
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^ (Strategy) Attach [Exploration] |||| | ^ (Strategy) Attach [Exploration] |||| | ||
| Until the start of your next turn, you and all allies gain 1 dice level to all entries played against a chosen Climbing Obstacle blocking a border in your occupied region. |||| | | Until the start of your next turn, you and all allies gain 1 dice level to all entries played against a chosen Climbing Obstacle blocking a border in your occupied region. |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Grenade Sling ==== | ||
+ | |||
+ | ^ Grenade Sling ^ Tool ^ One-handed ^ Wealth: 1 ^ | ||
+ | | //This specialized sling is specifically designed for ammunition contained in one of a few common alchemical bottle designs.// |||| | ||
+ | ^ (Action) Launch Grenade [Combat] |||| | ||
+ | | Play an Action from an equipped Item. Increase any Thrown entry by 1. Increase any Damage dice level by 1. The Item is then considered used as normal. |||| | ||
\\ | \\ | ||
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^ (Strategy) Peer |||| | ^ (Strategy) Peer |||| | ||
| Until the end of your turn, increase your Search dice level by 1. |||| | | Until the end of your turn, increase your Search dice level by 1. |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Musical Instrument ==== | ||
+ | |||
+ | ^ Musical Instrument ^ Tool ^ Two-handed ^ Wealth: 2 ^ | ||
+ | | //Portable instruments are a common sight among both roving entertainers and well-to-do travelers.// |||| | ||
+ | ^ (Action) Amuse and Distract [Interaction] |||| | ||
+ | | Play a Strategy. |||| | ||
\\ | \\ | ||
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^ (Action) Douse |||| | ^ (Action) Douse |||| | ||
| The Torch is no longer lit. |||| | | The Torch is no longer lit. |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Traditional Charms ==== | ||
+ | |||
+ | Gain Fear Resistance 1 when playing an Action against an Obstacle that Persists. | ||
+ | |||
+ | ^ Traditional Charms ^ Tool ^ Two-handed ^ Wealth: 1 ^ | ||
+ | | //Various cultures have their own charms that bring luck or ward off evil. Their powers are minor, mostly centered around granting courage.// |||| | ||
+ | |||
+ | \\ | ||
+ | ==== Trekking Poles ==== | ||
+ | |||
+ | Gain Fatigue Resistance 1 when playing an Action against an Obstacle that Persists. | ||
+ | |||
+ | ^ Trekking Poles ^ Tool ^ Two-handed ^ Wealth: 1 ^ | ||
+ | | //These sturdy, reliable walking sticks are designed for extended use on the trail, reducing exhaustion from long or difficult trips.// |||| | ||
\\ | \\ |