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analects_book_4_part_1_chapter_1 [2019/05/16 07:23]
triptycho [Nibelung Charger]
analects_book_4_part_1_chapter_1 [2019/05/16 07:55] (current)
triptycho [Chapter 1: Level 1]
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 ===== Chapter 1: Level 1 ===== ===== Chapter 1: Level 1 =====
  
-The following tables provide a collection of [[adversary|adversaries]] at [[level|level]] 1. For more information on their use in the game, see [[DM's Guide Chapter 3|DM's Guide Chapter 3: Running Scenarios]].+The following tables provide a collection of [[adversary|Adversaries]] at [[level|level]] 1. For more information on their use in the game, see [[DM's Guide Chapter 3|DM's Guide Chapter 3: Running Scenarios]].
  
 Next: [[analects_book_4_part_1_chapter_2|Adversaries Level 2]] Next: [[analects_book_4_part_1_chapter_2|Adversaries Level 2]]
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 | //These macabre constructs, forged of sacrifice, are found in the employ of those devoted to demons, The Augur of Perdition, and The Marrow of Animus. They confer unholy blessings upon the faithful.// ​ ||||| | //These macabre constructs, forged of sacrifice, are found in the employ of those devoted to demons, The Augur of Perdition, and The Marrow of Animus. They confer unholy blessings upon the faithful.// ​ |||||
 ^ (Action) Unholy Blessing ​ ||||| ^ (Action) Unholy Blessing ​ |||||
-| Allies in the occupied section gain 1 level to all Hit and Damage dice until the start of the Bone Shrine'​s next turn. This Action is non-hostile. ​ |||||+| Allies in the occupied section gain +3 Power. This Action is non-hostile. ​ |||||
 ^ (Assist) Unhallowed Ground ​ ||||| ^ (Assist) Unhallowed Ground ​ |||||
-^  Trigger | An ally in the occupied section plays a Reaction ​with Miss dice against a Ranged attack.  |||| +^  Trigger | An ally in the occupied section plays a Reaction. ​ |||| 
-^  Effect | Increase the triggering ​Miss dice by level.  ||||+^  Effect | The triggering ​ally immediately gains +Resilience ​|||| 
 +^ (Reaction) Cursed Bones  ||||| 
 +^  Defense | 1d2  |||| 
 +^  Damage | 1d4 Unholy ​ ||||
  
 \\ \\
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 ^ Nibelung Armling ​ ^ Level 1 Adversary ​ ^ Regular ​ ^ Defender ​ ^ HP: 15  ^ ^ Nibelung Armling ​ ^ Level 1 Adversary ​ ^ Regular ​ ^ Defender ​ ^ HP: 15  ^
 ^ Initiative: 1d8  ^ Acrobatics: 1d8  ^ Darkvision, Height 1  ^  ^^ ^ Initiative: 1d8  ^ Acrobatics: 1d8  ^ Darkvision, Height 1  ^  ^^
-| //The Nibelung are short, horrid humanoid creatures cursed into their form by the workings of an Unseelie Fallen. ​Armed with sharp claws, they are generally weak on defenses, leading some to fashion crude shields ​of bone.// ​ ||||| +| //The Nibelung are short, horrid humanoid creatures cursed into their form by the workings of an Unseelie Fallen. ​They scavange weapons and piecemeal armor for use alongside the traditional nybling shield ​of bone.// ​ ||||| 
-^ (Action) Distracting Slash  |||||+^  Notes | The Nibelung Armling equips a Falchion, a Bone Shield, and Brigandine.  ​|||| 
 +^ (Action) Distracting Slash [Gear] ​ |||||
 ^  Hit | 1d8  |||| ^  Hit | 1d8  ||||
 ^  Damage | 1d8  |||| ^  Damage | 1d8  ||||
-^  Special | The target has all Hit dice decreased 1 level against targets other than the Nibelung Armling until the start of the Armling'​s next turn.  ​|||| +^  Special | The target has all Hit dice decreased 1 level against targets other than the Nibelung Armling until the start of the Armling'​s next turn. The target suffers -1 Skill. ​ ||||
-^ (Reaction) Bone Shield [Gear] ​ ||||| +
-^  Miss | 1d8  ||||+
 ^ (Reaction) Scurry ​ ||||| ^ (Reaction) Scurry ​ |||||
-| If the Nibelung Armling ​takes damage, it can immediately ​Move 1.  |||||+| If the Nibelung Armling ​suffers ​damage, it may Move 1.  |||||
 ^  Miss | 1d4  |||| ^  Miss | 1d4  ||||
 +^  Defense | 1d4  ||||
 +^ (Strategy) Guard [Gear] ​ |||||
 +| Until the start of the Nibelung Armling'​s next turn, the Miss dice level for //Scurry// is increased 1 level. ​ |||||
  
 \\ \\
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 ^ Initiative: 1d6  ^ Acrobatics: 1d8  ^ Low-light Vision ​ ^ Fire Weakness 1  ^^ ^ Initiative: 1d6  ^ Acrobatics: 1d8  ^ Low-light Vision ​ ^ Fire Weakness 1  ^^
 | //This vicious carnivorous plant is capable of slithering across the ground like a snake. It wraps itself around its prey and delivers potent stings, also much like a serpent.// ​ ||||| | //This vicious carnivorous plant is capable of slithering across the ground like a snake. It wraps itself around its prey and delivers potent stings, also much like a serpent.// ​ |||||
-^ (Action) ​Impending ​Coil  |||||+^ (Action) ​Impeding ​Coil  |||||
 ^  Hit | 1d10  |||| ^  Hit | 1d10  ||||
 ^  Damage | 1d4  |||| ^  Damage | 1d4  ||||
 ^  Special | The Serpent Vine may perform a Block. ​ |||| ^  Special | The Serpent Vine may perform a Block. ​ ||||
-^ (Reaction) Counter ​Sting  |||||+^ (Reaction) ​Thorn Counter ​ |||||
 | This Reaction can only be played against enemies in the occupied section. ​ ||||| | This Reaction can only be played against enemies in the occupied section. ​ |||||
 ^  Miss | 1d8  |||| ^  Miss | 1d8  ||||
 ^  Damage | 1d4 Poison ​ |||| ^  Damage | 1d4 Poison ​ ||||
-^  Special | The target ​is Vulnerable until the end of the Serpent Vine's next turn. If the target suffered 4 or more Poison damage, the target is also Disoriented until the end of the Serpent Vine's next turn.  ||||+^  Special | The target ​suffers -1 Resilience.  ||||
 ^ (Reaction) Dodge  ||||| ^ (Reaction) Dodge  |||||
 ^  Miss | 1d4  |||| ^  Miss | 1d4  ||||
analects_book_4_part_1_chapter_1.1558016634.txt.gz · Last modified: 2019/05/16 07:23 by triptycho