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analects_book_4_part_2_chapter_3 [2019/05/17 09:28] triptycho [Burning Pitch] |
analects_book_4_part_2_chapter_3 [2019/05/17 09:29] triptycho [Poisoned Surface] |
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^ (Interrupt) Trapped Passage |||| | ^ (Interrupt) Trapped Passage |||| | ||
^ Trigger | An enemy enters the region. ||| | ^ Trigger | An enemy enters the region. ||| | ||
- | ^ Effect | Play the //Scald// Action against the triggering enemy. Then, remove the Burning Pitch from play. || | + | ^ Effect | Play the //Scald// Action against the triggering enemy. Then, remove the Burning Pitch from play. ||| |
^ (Action) Scald |||| | ^ (Action) Scald |||| | ||
^ Inflict | 1d12 ||| | ^ Inflict | 1d12 ||| | ||
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==== Poisoned Surface ==== | ==== Poisoned Surface ==== | ||
- | Variant: //Contact Poison// loses its Special entry, but the Damage entry becomes 1d8 Poison. | + | ^ Poisoned Surface ^ Level 3 Challenge ^ Trap ^ Hidden: 1d6 ^ |
- | + | | //This area is covered in a clear, difficult-to-detect poisonous substance that only needs to be touched to work. It could have been done purposefully, or it could be a result of natural plantlife or other aspects of the area.// |||| | |
- | ^ Poisoned Surface ^ Level 3 Challenge ^ Mook ^ Trap ^ ^ ^ | + | ^ (Interrupt) Poisoned Area |||| |
- | | //This area is covered in a clear, difficult-to-detect poisonous substance that only needs to be touched to work. It could have been done purposefully, or it could be a result of natural plantlife or other aspects of the area.// |||||| | + | ^ Trigger | An enemy in the region attempts a Search or plays an Action against an Obstacle. ||| |
- | ^ (Interrupt) Poisoned Area |||||| | + | ^ Effect | Play the //Contact Poison// Action against the triggering enemy. ||| |
- | ^ Trigger | An enemy in the region attempts a Search or plays an Action against an Obstacle. ||||| | + | ^ (Action) Contact Poison |||| |
- | ^ Effect | Play the //Contact Poison// Action against the triggering enemy. ||||| | + | ^ Inflict | 1d10 ||| |
- | ^ (Action) Contact Poison |||||| | + | ^ Damage | 2d4 Poison ||| |
- | ^ Inflict | 1d10 ||||| | + | ^ Special | The target gains +1 Poison Weakness until the end of the scenario. ||| |
- | ^ Damage | 2d2 Poison ||||| | + | |
- | ^ Special | The target gains +1 Poison Weakness until the end of the scenario. ||||| | + | |
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