User Tools

Site Tools


analects_book_4_part_2_chapter_3

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
analects_book_4_part_2_chapter_3 [2019/05/17 09:29]
triptycho [Poisoned Surface]
analects_book_4_part_2_chapter_3 [2020/01/21 13:18]
triptycho [Deep Pit]
Line 70: Line 70:
 ^ (Action) Pit Trap  |||| ^ (Action) Pit Trap  ||||
 ^  Inflict | 1d12  ||| ^  Inflict | 1d12  |||
-^  Special | The target suffers falling from Height 2 and is stuck in the pit. The target must defeat a new Climbing, Persisting, Height 2 Obstacle with 5 EP and Endure: 1d8 in order to climb out and cannot Move or play hostile Actions against other targets until it is defeated. ​ |||+^  Special | The target suffers falling from Height 2 and is stuck in the pit. The target must defeat a new Climbing, Persisting, Height 2 Obstacle with 5 EP and Endure: 1d8 in order to climb out and cannot ​otherwise ​Move or play hostile Actions against other targets until it is defeated. ​ |||
  
 \\ \\
Line 183: Line 183:
 ==== Rigged Nets ==== ==== Rigged Nets ====
  
-^ Rigged Nets  ^ Level 3 Challenge ​ ^ Mook  ^ Trap  ^  ​^ ​ ^ +^ Rigged Nets  ^ Level 3 Challenge ​ ^ Trap  ^ Hidden: 1d4  ^ 
-| //This trap is configured such that stepping on the trigger results in the netting springing upward from the ground, enveloping and then hoisting the victim into the air. Breaking out isn't too difficult, but it takes some time, and there'​s no way to avoid dangers from inside the net.//  ​|||||| +| //This trap is configured such that stepping on the trigger results in the netting springing upward from the ground, enveloping and then hoisting the victim into the air. Breaking out isn't too difficult, but it takes some time, and there'​s no way to avoid dangers from inside the net.// ​ |||| 
-^ (Interrupt) Step Trigger  ​|||||| +^ (Interrupt) Step Trigger ​ |||| 
-^  Trigger | An enemy enters the region.  ​||||| +^  Trigger | An enemy enters the region. ​ ||| 
-^  Effect | Play the //Net Trap// Action against the triggering enemy. Then, remove the Rigged Nets from play.  ​||||| +^  Effect | Play the //Net Trap// Action against the triggering enemy. Then, remove the Rigged Nets from play.  ||| 
-^ (Action) Net Trap  ​|||||| +^ (Action) Net Trap  |||| 
-^  Inflict | 1d10  ||||| +^  Inflict | 1d10  ||
-^  Special | The target is Defenseless until the end of their next turn.  ​|||||+^  Damage | 1d6  ​||| 
 +^  Special | The target is Grabbed and suffers -5 Resilience. The target or an ally may spend an Action to end the Grab and restore the target'​s Resilience.  |||
  
 \\ \\
analects_book_4_part_2_chapter_3.txt · Last modified: 2020/01/21 13:18 by triptycho