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analects_book_4_part_2_chapter_4 [2019/05/17 10:44]
triptycho [Bloodbriars]
analects_book_4_part_2_chapter_4 [2019/05/17 10:46]
triptycho [Thick Sludge]
Line 96: Line 96:
 ==== Hot Pipes ==== ==== Hot Pipes ====
  
-^ Hot Pipes  ^ Level 4 Challenge ​ ^ Regular ​ ^ Obstacle ​ ^ EP: 7  ^ Persists ​ ^ +^ Hot Pipes  ^ Level 4 Challenge ​ ^ Obstacle ​ ^ EP: 7  ^ Persists ​ ^ 
-| //This represents a mechanical area that is either in really bad shape, poorly designed, or a "​shortcut"​ not originally intended for traversal.//  ​|||||| +| //This represents a mechanical area that is either in really bad shape, poorly designed, or a "​shortcut"​ not originally intended for traversal.// ​ ||||| 
-^ (Reaction) Maintenance Passage  ​|||||| +^ (Reaction) Maintenance Passage ​ ||||| 
-| The target suffers 1d6 Heat damage.  ​|||||| +| The target suffers 1d6 Heat damage. ​ ||||| 
-^  Endure | 1d4 + 1d2  ||||| +^  Endure | 1d8  ​|||| 
-^  Damage | 1d6 Fire  ​||||| +^  Damage | 1d6 Fire  |||| 
-^  Special | The target ​is Vulnerable until they recover lost EP.  ​|||||+^  Special | The target ​suffers -1 Resilience.  ||||
  
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Line 232: Line 232:
 ==== Thick Sludge ==== ==== Thick Sludge ====
  
-^ Thick Sludge ​ ^ Level 4 Challenge ​ ^ Mook  ^ Obstacle ​ ^ EP: 7  ^ Persists ​ ^ +^ Thick Sludge ​ ^ Level 4 Challenge ​ ^ Obstacle ​ ^ EP: 7  ^ Persists ​ ^ 
-| //Mundane sludge includes slimy waters and thick muds. Hostile enchantments sometimes alter the terrain in this manner, either as a side-effect or as an intentional form of defense.//  ​|||||| +| //Mundane sludge includes slimy waters and thick muds. Hostile enchantments sometimes alter the terrain in this manner, either as a side-effect or as an intentional form of defense.// ​ ||||| 
-^ (Reaction) Walk the Mire  ​|||||| +^ (Reaction) Walk the Mire  ||||| 
-| This Reaction cannot be played against flying targets.  ​|||||| +| This Reaction cannot be played against flying targets. ​ ||||| 
-^  Endure | 1d10  ​||||| +^  Endure | 1d10  |||| 
-^  Defense | 1d2  ​||||| +^  Defense | 1d2  |||| 
-^  Damage | 2d4 Fatigue  ​||||| +^  Damage | 2d4 Fatigue ​ |||| 
-^  Special | The target must discard a card (if able).  ​|||||+^  Special | The target must discard a card (if able). ​ ||||
  
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analects_book_4_part_2_chapter_4.txt · Last modified: 2019/05/17 10:46 by triptycho