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analects_book_4_part_2_chapter_4 [2019/05/17 10:44] triptycho [Bloodbriars] |
analects_book_4_part_2_chapter_4 [2019/05/17 10:46] triptycho [Thick Sludge] |
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==== Hot Pipes ==== | ==== Hot Pipes ==== | ||
- | ^ Hot Pipes ^ Level 4 Challenge ^ Regular ^ Obstacle ^ EP: 7 ^ Persists ^ | + | ^ Hot Pipes ^ Level 4 Challenge ^ Obstacle ^ EP: 7 ^ Persists ^ |
- | | //This represents a mechanical area that is either in really bad shape, poorly designed, or a "shortcut" not originally intended for traversal.// |||||| | + | | //This represents a mechanical area that is either in really bad shape, poorly designed, or a "shortcut" not originally intended for traversal.// ||||| |
- | ^ (Reaction) Maintenance Passage |||||| | + | ^ (Reaction) Maintenance Passage ||||| |
- | | The target suffers 1d6 Heat damage. |||||| | + | | The target suffers 1d6 Heat damage. ||||| |
- | ^ Endure | 1d4 + 1d2 ||||| | + | ^ Endure | 1d8 |||| |
- | ^ Damage | 1d6 Fire ||||| | + | ^ Damage | 1d6 Fire |||| |
- | ^ Special | The target is Vulnerable until they recover lost EP. ||||| | + | ^ Special | The target suffers -1 Resilience. |||| |
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==== Thick Sludge ==== | ==== Thick Sludge ==== | ||
- | ^ Thick Sludge ^ Level 4 Challenge ^ Mook ^ Obstacle ^ EP: 7 ^ Persists ^ | + | ^ Thick Sludge ^ Level 4 Challenge ^ Obstacle ^ EP: 7 ^ Persists ^ |
- | | //Mundane sludge includes slimy waters and thick muds. Hostile enchantments sometimes alter the terrain in this manner, either as a side-effect or as an intentional form of defense.// |||||| | + | | //Mundane sludge includes slimy waters and thick muds. Hostile enchantments sometimes alter the terrain in this manner, either as a side-effect or as an intentional form of defense.// ||||| |
- | ^ (Reaction) Walk the Mire |||||| | + | ^ (Reaction) Walk the Mire ||||| |
- | | This Reaction cannot be played against flying targets. |||||| | + | | This Reaction cannot be played against flying targets. ||||| |
- | ^ Endure | 1d10 ||||| | + | ^ Endure | 1d10 |||| |
- | ^ Defense | 1d2 ||||| | + | ^ Defense | 1d2 |||| |
- | ^ Damage | 2d4 Fatigue ||||| | + | ^ Damage | 2d4 Fatigue |||| |
- | ^ Special | The target must discard a card (if able). ||||| | + | ^ Special | The target must discard a card (if able). |||| |
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