This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
assist [2018/06/20 11:31] triptycho |
assist [2019/05/08 10:22] triptycho |
||
---|---|---|---|
Line 3: | Line 3: | ||
An Assist is a play performed out-of-turn in response to a particular Trigger. Each Assist has its own Trigger text that defines the circumstances that permit the Assist to be played; these are usually worded in response to ally activities. In addition to the requirements in the Trigger text, an [[entity|entity]] can only play an Assist if it is not their turn and they have not already played an Assist this turn. Some Assists and effects may explicitly override these rules. | An Assist is a play performed out-of-turn in response to a particular Trigger. Each Assist has its own Trigger text that defines the circumstances that permit the Assist to be played; these are usually worded in response to ally activities. In addition to the requirements in the Trigger text, an [[entity|entity]] can only play an Assist if it is not their turn and they have not already played an Assist this turn. Some Assists and effects may explicitly override these rules. | ||
- | Note that while there is a limit of one Assist play per turn, there is no particular limit to the number of Assists played per round. An entity may play an Assist during every other entity's turn if it has the ability to do so and the Trigger is met. | + | Assists may also trigger outside of any entity's turn, such as during the round's [[draw phase|Draw Phase]] or [[discard phase|Discard Phase]]. Only one Assist may be played per phase in this manner, including only one during the [[turn phase|Turn Phase]] outside of any entity's turn. |
- | Some Assists may have Trigger text that occurs outside of any entity's turn, such as the beginning or end of a round. An entity can only play one such Assist before the start of the next entity's turn. | + | There is no limit to the number of Assists played per round. An entity may play an Assist during every other entity's turn if it has the ability to do so and the Trigger is met. |
- | The [[Player's Guide Appendix A|Dazed]] condition prevents an entity from playing Assists. | + | [[Player's Guide Appendix A|Stat Tracks]] may prevent an entity from playing Assists or permit additional plays within a turn or phase. |
+ | |||
+ | The [[dm s guide chapter 5#timing|DM's Guide]] has details on resolving the timing of Assist plays. | ||
See also: [[Interrupt|Interrupt]] | See also: [[Interrupt|Interrupt]] |