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===== Block ===== | ===== Block ===== | ||
- | A Block is a special [[Strategy|Strategy]] performed in [[combat|combat]] [[scenario|scenarios]]. An [[entity|entity]] that performs a Block chooses up to two adjacent borders in their occupied section (by default) to Block. Blocks remain until the blocking entity [[Move|Moves]], willfully lowers the Block, or becomes [[Player's Guide Appendix A|Immobilized]] or [[Player's Guide Appendix A|Defenseless]] (including from being defeated). | + | A Block is a special [[Strategy|Strategy]] performed in [[combat|combat]] [[scenario|scenarios]]. An [[entity|entity]] that performs a Block chooses one or more borders in their occupied [[section|section]] to Block. Blocks remain until the blocking entity [[Move|Moves]], willfully lowers the Block, or becomes unable to Move (including from being defeated). |
A Block can be willfully lowered at any time by merely announcing the intent to do so. | A Block can be willfully lowered at any time by merely announcing the intent to do so. | ||
- | Enemies cannot leave the blocking entity's occupied section by passing through a Blocked border with normal movement. Special movement types [[Fly|Fly]], [[Phase|Phase]], and [[Teleport|Teleport]] ignore Blocks. | + | If the occupied section has 4 borders or fewer, the entity can only Block one of them. If there are 5 or more borders, the entity may Block two adjacent borders instead. Other effects may change the number of borders blocked. |
- | Some effects may grant the ability to Block borders at a distance. Unlike normal Blocks, distant Blocks operate two-way, preventing enemy movement from either side. Such Blocks also do not end as a result of the Blocking entity being rendered Immobilized, Defenseless, or even defeated; instead they typically have their own durations listed. | + | Enemies cannot leave the blocking entity's occupied section by passing through a Blocked border with normal movement. Special movement types [[Fly|Fly]], [[Phase|Phase]], and [[Teleport|Teleport]] ignore Blocks unless otherwise specified. |
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+ | Some effects may grant the ability to Block borders at a distance. Unlike normal Blocks, distant Blocks operate two-way, preventing enemy movement from either side. Such Blocks also do not end as a result of the Blocking entity moving or being rendered unable to Move, or even defeated; instead they typically have their own durations listed. Special movements still bypass such Blocks unless otherwise specified. | ||
Blocking grants access to [[Intercept|Intercept]]. | Blocking grants access to [[Intercept|Intercept]]. |