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Boss is an entity rank for Adversaries and Opponents. In terms of scenario design, a boss is worth four PCs of equal level.

Bosses start with a +2 in each Stat Track.

Bosses each have a deck of cards and draw and discard according to the standard rules. They the normal base Hand Limit; however, their default +2 Mind means they start with a bonus (and thus an extra card in the first round). Bosses may include special cards in their deck that are only available to them.

Bosses take three turns per round; as such, they roll Initiative three times at the beginning of the scenario. However, a boss can only perform a Move during one of these three turns each round unless otherwise specified.

See also: Mook, Regular, Mini-boss

boss.txt · Last modified: 2019/05/09 07:48 by triptycho