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charisma [2018/06/25 08:08]
triptycho created
charisma [2018/06/25 08:09] (current)
triptycho
Line 1: Line 1:
 ===== Charisma ===== ===== Charisma =====
  
-Charisma is a dice entry provided by [[Profession|Professions]] and [[Opponent|Opponents]] for use in [[interaction|interaction]] [[scenario|scenarios]]. Charisma is typically an opposed roll against another entity'​s Charisma.+Charisma is a dice entry provided by [[Profession|Professions]] and [[Opponent|Opponents]] for use in [[interaction|interaction]] [[scenario|scenarios]]. Charisma is typically an opposed roll against another ​[[entity|entity'​s]] Charisma.
  
-Charisma can be used to block an enemy'​s attempt to [[Move|Move]] out of the occupied [[position|position]]. This may be done freely; it is not considered an [[Interrupt|Interrupt]] or any other kind of play. However, only one [[entity|entity]] ​may attempt to block another entity'​s movement; in the case where multiple allied entities wish to block, they must decide among themselves who will perform the roll. If players cannot come to an agreement, the [[DM|DM]] will choose for them.+Charisma can be used to block an enemy'​s attempt to [[Move|Move]] out of the occupied [[position|position]]. This may be done freely; it is not considered an [[Interrupt|Interrupt]] or any other kind of play. However, only one entity may attempt to block another entity'​s movement; in the case where multiple allied entities wish to block, they must decide among themselves who will perform the roll. If players cannot come to an agreement, the [[DM|DM]] will choose for them.
  
 When an entity attempts to use Charisma to block movement, both the moving entity and blocking entity perform an opposed roll using Charisma. Ties are in favor of the moving entity. If the blocking entity wins the opposed roll, the moving entity is blocked and loses that Move. If another effect grants the entity another Move, an enemy (including the same one as before) may attempt to block it again, prompting another opposed roll. When an entity attempts to use Charisma to block movement, both the moving entity and blocking entity perform an opposed roll using Charisma. Ties are in favor of the moving entity. If the blocking entity wins the opposed roll, the moving entity is blocked and loses that Move. If another effect grants the entity another Move, an enemy (including the same one as before) may attempt to block it again, prompting another opposed roll.
charisma.txt ยท Last modified: 2018/06/25 08:09 by triptycho