This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Last revision Both sides next revision | ||
dark [2018/06/21 10:08] triptycho |
dark [2018/06/21 10:12] triptycho |
||
---|---|---|---|
Line 6: | Line 6: | ||
An entity cannot play an Action without the Area Attack descriptor against a target in a section it cannot see as a result of illumination unless the entity is aware of the general presence of a particular target and suspects the target may be in a given section. In other words, blind attacks into the darkness "just in case something is there" always fail, even if the attack lacks a Hit entry. While this restriction does not apply to Area Attacks, the Hit penalty does still apply if such an entry exists. | An entity cannot play an Action without the Area Attack descriptor against a target in a section it cannot see as a result of illumination unless the entity is aware of the general presence of a particular target and suspects the target may be in a given section. In other words, blind attacks into the darkness "just in case something is there" always fail, even if the attack lacks a Hit entry. While this restriction does not apply to Area Attacks, the Hit penalty does still apply if such an entry exists. | ||
+ | |||
+ | Many [[Challenge|Challenges]] ignore all illumination-based penalties and rules. | ||
See also: [[Lit|Lit]], [[Shadowy|Shadowy]] | See also: [[Lit|Lit]], [[Shadowy|Shadowy]] |