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dark [2018/06/21 10:08]
triptycho
dark [2018/06/21 10:12] (current)
triptycho
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 An entity cannot play an Action without the Area Attack descriptor against a target in a section it cannot see as a result of illumination unless the entity is aware of the general presence of a particular target and suspects the target may be in a given section. In other words, blind attacks into the darkness "just in case something is there" always fail, even if the attack lacks a Hit entry. While this restriction does not apply to Area Attacks, the Hit penalty does still apply if such an entry exists. An entity cannot play an Action without the Area Attack descriptor against a target in a section it cannot see as a result of illumination unless the entity is aware of the general presence of a particular target and suspects the target may be in a given section. In other words, blind attacks into the darkness "just in case something is there" always fail, even if the attack lacks a Hit entry. While this restriction does not apply to Area Attacks, the Hit penalty does still apply if such an entry exists.
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 +Many [[Challenge|Challenges]] ignore all illumination-based penalties and rules.
  
 See also: [[Lit|Lit]],​ [[Shadowy|Shadowy]] See also: [[Lit|Lit]],​ [[Shadowy|Shadowy]]
dark.txt ยท Last modified: 2018/06/21 10:12 by triptycho