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destiny [2019/05/15 13:35]
triptycho
destiny [2019/05/15 13:36] (current)
triptycho
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 Each [[PC|PC]] of [[level|level]] 6-10 has a Destiny. Destinies represent the ultimate goals, cosmic fate, accumulation of skills and experience, and even divine manipulations relative to the character. Prior to level 6, the character instead had a [[background|Background]],​ as their backstory is still of primary importance in informing their general capabilities. Upon reaching level 6, the character abandons their Background in favor of a Destiny, as where they are going has become much more relevant than where they came from. Each [[PC|PC]] of [[level|level]] 6-10 has a Destiny. Destinies represent the ultimate goals, cosmic fate, accumulation of skills and experience, and even divine manipulations relative to the character. Prior to level 6, the character instead had a [[background|Background]],​ as their backstory is still of primary importance in informing their general capabilities. Upon reaching level 6, the character abandons their Background in favor of a Destiny, as where they are going has become much more relevant than where they came from.
  
-Each Destiny consists of a set of base [[stat track|Stat Track]] modifiers, effect text, and an [[exploration|exploration]] [[action|Action]]. Stat Track modifiers apply to all three scenario types. The effect text consists of various bonuses (and occasionally penalties) that may apply to one or more scenario types. The Action entry ensures that a player is always able to attempt to make progress against an [[obstacle|Obstacle]] regardless of [[gear|Gear]] or cards in hand.+Each Destiny consists of a set of base [[stat track|Stat Track]] modifiers, effect text, and an [[exploration|exploration]] [[action|Action]]. Stat Track modifiers apply to all three scenario types. The effect text consists of various bonuses (and occasionally penalties) that may apply to one or more scenario types. The Action entry ensures that a player is always able to attempt to make progress against an [[obstacle|Obstacle]] regardless of [[gear|Gear]] or cards in hand. Compared to similar Backgrounds,​ Destinies offer better Stat Track allocations,​ stronger abilities, and superior Action dice.
  
 Once selected, a Destiny can usually only be changed through extraordinary means. A transformation this significant may well involve beings of great power and/or sequences of events that drastically alter the direction a character has been heading their whole life. Such changes should be coordinated between the player and the [[DM|DM]] and may involve a number of play sessions to complete. In certain cases the DM may agree that a different Destiny better suits the character as they have developed (particularly as new Destinies are made available for use), and some rare effects may allow changing of Destinies through other means. Once selected, a Destiny can usually only be changed through extraordinary means. A transformation this significant may well involve beings of great power and/or sequences of events that drastically alter the direction a character has been heading their whole life. Such changes should be coordinated between the player and the [[DM|DM]] and may involve a number of play sessions to complete. In certain cases the DM may agree that a different Destiny better suits the character as they have developed (particularly as new Destinies are made available for use), and some rare effects may allow changing of Destinies through other means.
destiny.txt ยท Last modified: 2019/05/15 13:36 by triptycho