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dm_s_guide_chapter_3 [2019/05/01 12:45]
triptycho [Improvised Actions]
dm_s_guide_chapter_3 [2019/05/01 12:47]
triptycho [Improvisation]
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 Finally, generally avoid using improvisation with NPCs. This is a good mechanism for enhancing player storytelling options, but as the DM, you have plenty of capability without relying on this. Alter the abilities of your enemies or add specific scenario Actions and Reactions for yourself if you want to do this. Feel free to use the tables and modifiers below as a baseline for such edits (but reference them against the plays on the enemy cards). Finally, generally avoid using improvisation with NPCs. This is a good mechanism for enhancing player storytelling options, but as the DM, you have plenty of capability without relying on this. Alter the abilities of your enemies or add specific scenario Actions and Reactions for yourself if you want to do this. Feel free to use the tables and modifiers below as a baseline for such edits (but reference them against the plays on the enemy cards).
  
-**Important Note:** Some of the modifiers below increase or decrease dice levels. When the dice number is greater ​than 1, this might be too large of an effectIn these cases, you should consider going up or down a row in the table instead. For instance, you might reduce 2d6 to 1d12 instead of 2d4.+The modifiers ​listed ​below affect the table row you should pull the dice from rather ​than the more typical direct editing ​of the dice level or numberThat's to keep the curve more gentle so things don't get erratic at certain levels. Soif you apply modifier that's +1 Hit row to a level 2 Improvised Action, use the Hit entry for a level 3 Improvised Action ​instead.
  
 ==== Improvised Actions ==== ==== Improvised Actions ====
dm_s_guide_chapter_3.txt ยท Last modified: 2019/05/01 12:58 by triptycho