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equip [2019/05/08 12:48] triptycho |
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In [[combat|combat]] and [[exploration|exploration]] scenarios, Gear can be dropped or handed to an ally in the same location for free (no need to spend a Strategy), even if it is equipped. Doing so instantly unequips the Gear. The Strategy Phase must be used to equip new Gear in its place. | In [[combat|combat]] and [[exploration|exploration]] scenarios, Gear can be dropped or handed to an ally in the same location for free (no need to spend a Strategy), even if it is equipped. Doing so instantly unequips the Gear. The Strategy Phase must be used to equip new Gear in its place. | ||
- | [[Clothing|Clothing]] and [[armor|Armor]] usually cannot be equipped or unequipped within scenarios. The DM may permit exceptions to this, particularly in many exploration scenarios. | + | [[Clothing|Clothing]] and [[armor|Armor]] usually cannot be equipped or unequipped within scenarios (including being dropped while equipped). The DM may permit exceptions to this, particularly in many exploration scenarios. |
Some Gear have [[level|level]] requirements. A [[PC|PC]] must be at the required level or higher in order to equip the Gear. | Some Gear have [[level|level]] requirements. A [[PC|PC]] must be at the required level or higher in order to equip the Gear. |