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fly [2019/05/08 13:31]
triptycho
fly [2019/05/08 13:33] (current)
triptycho
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 In combat, the DM may determine that an entity that can Fly essentially at will is able to stay above the ground. This can result in three-dimensional positioning,​ which can be quite frustrating and should generally be avoided. More commonly, an entity may use this to avoid effects on the ground, fly above the water to avoid swimming, etc. In combat, the DM may determine that an entity that can Fly essentially at will is able to stay above the ground. This can result in three-dimensional positioning,​ which can be quite frustrating and should generally be avoided. More commonly, an entity may use this to avoid effects on the ground, fly above the water to avoid swimming, etc.
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 +Generally, entities shouldn'​t be allowed to perform attacks and then fly up out of reach unless an entry explicitly grants such function. This is particularly cheap in a turn-based game and tends to break the model.
  
fly.txt ยท Last modified: 2019/05/08 13:33 by triptycho