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An [[entity|entity's]] level is a relative descriptor of the entity's capabilities. Levels range from 1 to 10. | An [[entity|entity's]] level is a relative descriptor of the entity's capabilities. Levels range from 1 to 10. | ||
- | A PC's level determines base HP, EP, and WP values and what cards can be added to their decks. Various [[role|role]] abilities improve as levels rise. Many [[gear|Gear]] cards have level requirements in order to equip them; this is particularly common with [[enchantment|Enchantments]], [[ritual|Rituals]], [[augment|Augments]], and [[implement||Implements]]. A PC's level must be equal to or greater than the level of the card or Gear they wish to use or equip. | + | A PC's level determines base HP, EP, and WP values and what cards can be added to their decks. Various [[role|role]] abilities improve as levels rise. Many [[gear|Gear]] cards have level requirements in order to equip them; this is particularly common with [[enchantment|Enchantments]], [[ritual|Rituals]], [[augment|Augments]], and [[implement|Implements]]. A PC's level must be equal to or greater than the level of the card or Gear they wish to use or equip. |
The DM determines when PCs gain a level. This usually occurs at the end of a lengthy adventure or sequence of small adventures. A PC's level is used for all three roles; they do not increase independently of each other. | The DM determines when PCs gain a level. This usually occurs at the end of a lengthy adventure or sequence of small adventures. A PC's level is used for all three roles; they do not increase independently of each other. | ||
- | The various types of enemies PCs face also have levels. These are primarily used in order for the DM or adventure designer to select appropriate enemies to use when constructing a [[scenario||scenario]]. | + | The various types of enemies PCs face also have levels. These are primarily used in order for the DM or adventure designer to select appropriate enemies to use when constructing a [[scenario|scenario]]. |
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+ | For more information, see [[Player's Guide Chapter 2|Player's Guide Chapter 2: Roles and Levels]]. |