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melee [2018/06/21 08:06] triptycho |
melee [2019/05/08 10:37] (current) triptycho |
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===== Melee ===== | ===== Melee ===== | ||
- | A melee [[Action|Action]] is a hostile Action (or [[attack|attack]]) performed in [[combat|combat]] [[scenario|scenarios]] that lacks a [[Range|Range]] or [[Thrown|Thrown]] entry. An Action with a [[Reach|Reach]] entry is considered to be melee. Actions that lack any of the above entries can only be played against targets in the occupied section unless otherwise specified. | + | A melee [[Action|Action]] is a hostile Action (or [[attack|attack]]) performed in [[combat|combat]] [[scenario|scenarios]] that lacks a [[Range|Range]] entry. An Action with a [[Reach|Reach]] entry is considered to be melee. [[thrown|Thrown]] entries may be performed as melee or ranged at the attacker's choice. Actions that lack any of the above entries can only be played against targets in the occupied section unless otherwise specified. |
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- | A [[weapon|weapon]] is considered to be a melee weapon if it lacks a [[Range|Range]] entry on any of its Actions. | + | |
The range of a melee attack without a Reach entry is considered to be 0. Melee attacks are not considered to be ranged attacks even if they have a Reach entry. | The range of a melee attack without a Reach entry is considered to be 0. Melee attacks are not considered to be ranged attacks even if they have a Reach entry. |