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obstacle [2019/05/09 06:57] triptycho |
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Obstacles ignore water & swimming rules. | Obstacles ignore water & swimming rules. | ||
- | For more information, see [[Player's Guide Chapter 5|Player's Guide Chapter 5: Exploration]] and [[DM's Guide Chapter 3|DM's Guide Chapter 3: Running Scenarios]]. | + | Obstacles start with a 0 in each [[stat track|Stat Track]]. |
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+ | An Obstacle that Persists is worth 1 PC of equal level. An Obstacle that does not Persist is worth half a PC of equal level. | ||
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+ | See also: [[creature|Creature]], [[environ|Environ]], [[seeker|Seeker]], [[trap|Trap]], [[Player's Guide Chapter 5|Player's Guide Chapter 5: Exploration]], [[DM's Guide Chapter 3|DM's Guide Chapter 3: Running Scenarios]] |