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phase [2018/06/21 07:24] triptycho created |
phase [2019/05/08 13:27] triptycho |
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The DM determines if Phase allows an entity to bypass an Obstacle. Typically this is possible with small or mundane Obstacles, such as doors or barricades, while Obstacles representing long paths or magical barriers generally cannot be Phased through. | The DM determines if Phase allows an entity to bypass an Obstacle. Typically this is possible with small or mundane Obstacles, such as doors or barricades, while Obstacles representing long paths or magical barriers generally cannot be Phased through. | ||
- | Phase ignores [[Blocks|Blocks]] in combat and also permits an entity to freely escape from being [[Grabbed|Grabbed]]. | + | Phase ignores [[Block|Blocks]] in combat and also permits an entity to freely escape from being [[player s guide appendix a|Grabbed]] in either scenario type. |