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player_s_guide_chapter_3 [2019/02/05 07:27]
triptycho
player_s_guide_chapter_3 [2019/02/05 08:26] (current)
triptycho [Injuries]
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 ==== Injuries ==== ==== Injuries ====
  
-When an entity obtains an injury, the entity'​s maximum HP, EP, and WP are reduced by 2 + one-half the entity's levelrounded down. Or in other words2 at level 1then increase by 1 every even-numbered level thereafter ​So, ​level 3 character would lose 3 maximum points per injurywhile a level 10 character would lose 7 maximum points per injury.+When an entity obtains an injury, the entity'​s maximum HP, EP, and WP are reduced by 5. If an entity ​ever obtains enough Injuries to reduce their base HPEPor WP to 0 or lessthe entity diesBase values refers to the raw numbers on PC's role card or an NPC's cardprior to any modifiers such as from Gear.
  
-If an entity ever obtains enough ​injuries ​to reduce their base HP, EP, or WP to or lessthe entity dies. Base values refers to the raw numbers on PC's role card or an NPC's card, prior to any modifiers such as from Gear.+PCs may recover from injuries ​by spending 1 Valuable per Injury within a properly-equipped town or city to heal. The cost and time required may change depending on narrative circumstances as determined by the DM. Recovery from Injuries may also be offered as an occasional reward ​or bonus effecteither within ​scenario ​or upon attaining victory.
  
-PCs may recover from injuries by spending 1 Wealth within a properly-equipped town or city to heal. The cost is the same regardless of the number of injuries suffered. The cost and time required may change depending on narrative circumstances as determined by the DM. Recovery from injuries may also be offered as an occasional reward or bonus effect, either within a scenario or upon attaining victory. +While Injuries ​can sometimes be obtained within a scenario, they'​re commonly acquired as a consequence of failing a scenario. For instance, PCs may be wounded while fleeing a losing battle. Injuries are also frequently obtained in exploration scenarios, detailed further in chapter 5.
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-While injuries ​can sometimes be obtained within a scenario, they'​re commonly acquired as a consequence of failing a scenario. For instance, PCs may be wounded while fleeing a losing battle. Injuries are also frequently obtained in exploration scenarios, detailed further in chapter 5.+
  
 Next: [[Player'​s Guide Chapter 4|Chapter 4: Combat]] Next: [[Player'​s Guide Chapter 4|Chapter 4: Combat]]
player_s_guide_chapter_3.txt · Last modified: 2019/02/05 08:26 by triptycho