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player_s_guide_chapter_5 [2019/01/25 09:12]
triptycho [Locks]
player_s_guide_chapter_5 [2019/01/30 12:53]
triptycho [Swimming]
Line 41: Line 41:
 ==== Swimming ==== ==== Swimming ====
  
-Some regions may be filled with water, requiring certain entities to swim through them.  Swimming entities that lack the [[Aquatic|Aquatic]] keyword have their Inflict, Endure, ​and Damage dice levels reduced by 1 unless otherwise specified. Flying entities can avoid these penalties whenever they are not playing an Action or [[Reaction|Reaction]] against a swimming entity. Fully submerged regions prevent any entities from flying, however.+Some regions may be filled with water, requiring certain entities to swim through them.  Swimming entities that lack the [[Aquatic|Aquatic]] keyword have their Inflict, Endure, Damage, Search, and Lockpick ​dice levels reduced by 1 unless otherwise specified. Flying entities can avoid these penalties whenever they are not playing an Action or [[Reaction|Reaction]] against a swimming entity. Fully submerged regions prevent any entities from flying, however.
  
 PCs, Creatures, and Seekers are affected by swimming. Obstacles, Environs, and Traps are unaffected and ignore all swim-related rules, penalties, and effects unless otherwise specified. PCs, Creatures, and Seekers are affected by swimming. Obstacles, Environs, and Traps are unaffected and ignore all swim-related rules, penalties, and effects unless otherwise specified.
player_s_guide_chapter_5.txt ยท Last modified: 2019/08/13 09:49 by triptycho