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player_s_guide_chapter_5 [2019/01/30 12:53]
triptycho [Swimming]
player_s_guide_chapter_5 [2019/02/05 08:29] (current)
triptycho [Diseases]
Line 201: Line 201:
 Some challenge Actions or other entries in exploration scenarios include the [[disease|Disease]] keyword. Such entries have effects that are listed to last until the end of the scenario. However, they all have the potential to persist even longer than that. Some challenge Actions or other entries in exploration scenarios include the [[disease|Disease]] keyword. Such entries have effects that are listed to last until the end of the scenario. However, they all have the potential to persist even longer than that.
  
-If the scenario ends without the effect having been removed, the player must make a choice: permanently end the disease ​effect by suffering one or more [[injury|injuries]], or leave the disease ​effect intact, in which case it will automatically take effect at the start of the next exploration ​scenario as well. The number of injuries ​suffered is equivalent to the Severity of the disease, listed as the number immediately following the Disease keyword. So, recovering from a Disease 2 would result in acquiring 2 injuries. If a disease ​can be applied multiple times (such as cumulative damage), all instances of that disease ​can be removed from a PC as though it were one instance, even if the cumulative effects were imposed by more than one source.+If the scenario ends without the effect having been removed, the player must make a choice: permanently end the Disease ​effect by suffering one or more [[injury|Injuries]], or leave the Disease ​effect intact, in which case it will automatically take effect at the start of the next scenario as well (any scenario, not just exploration). The number of Injuries ​suffered is equivalent to the Severity of the disease, listed as the number immediately following the Disease keyword. So, recovering from a Disease 2 would result in acquiring 2 injuries. If a Disease ​can be applied multiple times (such as cumulative damage), all instances of that Disease ​can be removed from a PC as though it were one instance, even if the cumulative effects were imposed by more than one source.
  
-Diseases are commonly found in Actions with the consequences of the disease are listed in the Special entry. If the Special entry contains multiple effects, only effects listed as lasting until the end of the scenario are considered to be part of the disease.  Any remaining parts of the Special entry do not persist into future scenarios along with the disease.+Diseases are commonly found in Actions with the consequences of the disease are listed in the Special entry. If the Special entry contains multiple effects, only effects listed as lasting until the end of the scenario are considered to be part of the Disease.  Any remaining parts of the Special entry do not persist into future scenarios along with the Disease.
  
 Next: [[Player'​s Guide Chapter 6|Chapter 6: Interaction]] Next: [[Player'​s Guide Chapter 6|Chapter 6: Interaction]]
player_s_guide_chapter_5.txt ยท Last modified: 2019/02/05 08:29 by triptycho