This is an old revision of the document!
A scenario is a structured gameplay event that involves using dice and a deck of cards to resolve a conflict. Generally, scenarios involve all players working together to achieve some specific goal. Scenarios come in three types: [[combat|combat]], [[exploration|exploration]], and [[interaction|interaction]]. Each scenario has its own conditions for victory and defeat, and the story may branch depending on how the scenario ends. Winning a scenario often results in some kind of reward, while failing a scenario commonly results in suffering an [[injury|injury]] or some other penalty.