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scenario [2019/05/08 08:31]
triptycho
scenario [2019/05/08 08:47] (current)
triptycho
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 A scenario is a structured gameplay event that involves using dice and a deck of cards to resolve a conflict. Generally, scenarios involve all players working together to achieve some specific goal. Scenarios come in three types: [[combat|combat]],​ [[exploration|exploration]],​ and [[interaction|interaction]]. A scenario is a structured gameplay event that involves using dice and a deck of cards to resolve a conflict. Generally, scenarios involve all players working together to achieve some specific goal. Scenarios come in three types: [[combat|combat]],​ [[exploration|exploration]],​ and [[interaction|interaction]].
  
-Each scenario has its own conditions for victory and defeat, and the story may branch depending on how the scenario ends. Winning a scenario often results in some kind of reward, while failing a scenario commonly results in suffering ​an [[injury|Injury]] or some other penalty.+Each scenario has its own conditions for victory and defeat, and the story may branch depending on how the scenario ends. Winning a scenario often results in some kind of reward, while failing a scenario commonly results in suffering ​a penalty, such as missed treasures, story consequences,​ or worse. 
 + 
 +Scenarios play out as a series of rounds, each with the following round sequence: 
 +  - [[draw phase|Draw Phase]] 
 +  - [[turn phase|Turn Phase]] 
 +  - [[discard phase|Discard Phase]]
  
 For more information,​ see [[Player'​s Guide Chapter 3|Player'​s Guide Chapter 3: Scenarios]]. For more information,​ see [[Player'​s Guide Chapter 3|Player'​s Guide Chapter 3: Scenarios]].
scenario.1557329517.txt.gz · Last modified: 2019/05/08 08:31 by triptycho