User Tools

Site Tools


scenario_c_bones_and_spiders

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
scenario_c_bones_and_spiders [2019/06/26 09:45]
triptycho [Bones and Spiders]
scenario_c_bones_and_spiders [2019/06/26 09:47]
triptycho [Setup]
Line 5: Line 5:
 The PCs are attacked by an undead guardian within an ancient dungeon. The PCs are attacked by an undead guardian within an ancient dungeon.
  
-If you're running ​//The Icon Curse// Quick Adventure, the statue the PCs are carrying should scream before the doors slam shut, as it is unwilling to return quietly to its seal.+If you're running ​[[adventure_the_icon_curse|The Icon Curse]] Quick Adventure, the statue the PCs are carrying should scream before the doors slam shut, as it is unwilling to return quietly to its seal.
  
 >>​**This is a battle to the death; defeated PCs can spend 1 Karma at the start of their turns to regain 1/3 of their max HP, rounded up (and can take their full turn).** >>​**This is a battle to the death; defeated PCs can spend 1 Karma at the start of their turns to regain 1/3 of their max HP, rounded up (and can take their full turn).**
Line 16: Line 16:
 The east room (W) has sanctified waters that still remain; as a Strategy, a PC may drink to gain +1 Resilience and Unholy Resistance 1 until the end of the scenario. This may be done repeatedly, though only the Resilience bonus stacks. The east room (W) has sanctified waters that still remain; as a Strategy, a PC may drink to gain +1 Resilience and Unholy Resistance 1 until the end of the scenario. This may be done repeatedly, though only the Resilience bonus stacks.
  
-In the north, there are elevated ceremonial tables each with a jar of [[analects_book_1_chapter_9#​purifying_flame|Purifying Flame]]. The old stone stairs reaching them are mostly gone; a PC will have to either climb (Height 1, Acrobatics vs. 1d8) or hop up and across the gaps in the stairs (Height 1, Acrobatics vs. 1d6) from within those sections to reach the tables. The remaining platforms are too narrow to fight on, however; attacks cannot be played from there, and if an occupying entity suffers damage, they fall (this does not apply to entities with Height 1, such as the spiders).+In the north, there are elevated ceremonial tables ​(F) each with a jar of [[analects_book_1_chapter_9#​purifying_flame|Purifying Flame]]. The old stone stairs reaching them are mostly gone; a PC will have to either climb (Height 1, Acrobatics vs. 1d8) or hop up and across the gaps in the stairs (Height 1, Acrobatics vs. 1d6) from within those sections to reach the tables. The remaining platforms are too narrow to fight on, however; attacks cannot be played from there, and if an occupying entity suffers damage, they fall (this does not apply to entities with Height 1, such as the spiders).
  
 Because these are two individual jars, they are one-time use (rather than one use per scenario). The PCs don't have to use them here, but once they'​re used, they'​re gone. The jars they'​re kept in are fine relics; unused Purifying Flame jars may be each be treated as a Valuable. Because these are two individual jars, they are one-time use (rather than one use per scenario). The PCs don't have to use them here, but once they'​re used, they'​re gone. The jars they'​re kept in are fine relics; unused Purifying Flame jars may be each be treated as a Valuable.
scenario_c_bones_and_spiders.txt ยท Last modified: 2019/06/26 09:47 by triptycho