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scenario_c_sacrificial_summon

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scenario_c_sacrificial_summon [2018/12/19 13:29]
triptycho created
scenario_c_sacrificial_summon [2018/12/19 13:31] (current)
triptycho [Setup]
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 The chamber has a fairly strong echo effect. As such, the PCs can't tell where the Mandragora is located by sound alone, even while it is incanting, and its magic attacks similarly don't reveal its location. The chamber has a fairly strong echo effect. As such, the PCs can't tell where the Mandragora is located by sound alone, even while it is incanting, and its magic attacks similarly don't reveal its location.
 +
 +It's up to you what lies outside this chamber to the south. If the PCs try to retreat from the room (while remaining in combat), the Mandragora will simply blast them with its spells from the safety of darkness. If the PCs retreat even further, you could simply have the Mandragora escape a different direction, the PCs having failed (at least initially) to stop it.
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scenario_c_sacrificial_summon.txt ยท Last modified: 2018/12/19 13:31 by triptycho