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scenario_c_will_o_the_wisp

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scenario_c_will_o_the_wisp [2019/05/29 08:05]
triptycho created
scenario_c_will_o_the_wisp [2019/05/29 08:07]
triptycho [Setup]
Line 6: Line 6:
 Lighting is shadowy (note Luminous keywords from Adversaries). Lighting is shadowy (note Luminous keywords from Adversaries).
  
-A narrow, marshy animal trail passes through a watery swamp. Water tiles alongside the main path require swimming. The map doesn'​t extend farther due to the presence of thick brush that can't be quickly navigated during a hectic battle. You can extend the water wider if you wish.+A narrow, marshy animal trail (L) passes through a watery swamp. Water sections (W) alongside the main path require swimming. The map doesn'​t extend farther due to the presence of thick brush that can't be quickly navigated during a hectic battle. You can extend the water wider if you wish
 + 
 +Sections are presented with a hex assumption; each section borders the two to the immediate left (diagonal) and two to the immediate right (diagonal) as well as the one above and below (if any).
 <​file>​ <​file>​
        PCs        PCs
scenario_c_will_o_the_wisp.txt · Last modified: 2019/05/29 08:07 by triptycho