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scenario_i_demon_of_strife [2019/06/27 13:16] triptycho [Setup] |
scenario_i_demon_of_strife [2019/06/27 13:18] triptycho [Demon of Strife] |
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- | **Vision of Wealth:** As a Strategy, suffer -1 Skill to transfer WP to any ally (up to their max) | + | **Vision of Wealth:** As a Strategy, suffer -1 Skill to transfer WP to any ally (up to their max)\\ |
- | **Vision of Glory:** As a Strategy, suffer -1 Power to increase the Round Limit by 1 | + | **Vision of Glory:** As a Strategy, suffer -1 Power to increase the Round Limit by 1\\ |
- | **Vision of Control:** As a Strategy, suffer -1 Mind to restore one Stat Track of any ally | + | **Vision of Control:** As a Strategy, suffer -1 Mind to restore one Stat Track of any ally\\ |
**4+ PCs:** The above require Actions instead of Strategies | **4+ PCs:** The above require Actions instead of Strategies | ||
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| The Demon of Strife becomes a boss, losing its extra Action per round but gaining two more turns per round. Its WP increases to 52. |||| | | The Demon of Strife becomes a boss, losing its extra Action per round but gaining two more turns per round. Its WP increases to 52. |||| | ||
- | Compared to the Mystic, the Demon of Strife gains an //Incant// entry on Mind Fog. This helps it play multiple Actions consistently in mini-boss form and adds new incentives for PCs to deal damage to it in boss form. It gets a higher Damage dice since it now has to be incanted. //Inner Turmoil// is a renaming of //Eyes of Charm// with an equivalent Trait change. It also serves to start an Incantation for the Demon so that it doesn't have to choose between incanting or playing an Action (though this choice does still exist with Actions in its hand). | + | Compared to the Mystic, the Demon of Strife gains an Incant entry on //Mind Fog.// This helps it play multiple Actions consistently in mini-boss form and adds new incentives for PCs to deal damage to it in boss form. It gets a higher Damage dice since it now has to be incanted. //Inner Turmoil// is a renaming of //Eyes of Charm// with an equivalent Trait change. It also serves to start an Incantation for the Demon so that it doesn't have to choose between incanting or playing an Action (though this choice does still exist with Actions in its hand). |
The Mystic's Reaction is inappropriate for an enemy designed as the sole target, so //Twisted Logic// is a completely new one. The Rebuttal entry is standard for typical level 2 Opponents, and the Special entry helps make up for its low Charisma score so it can move about the Stage. A Skill debuff adds some extra tactical considerations for the PCs, as they'll want to avoid reaching -5; consistent failed Actions (or over-reliance on auto-hits) can be quite dangerous. | The Mystic's Reaction is inappropriate for an enemy designed as the sole target, so //Twisted Logic// is a completely new one. The Rebuttal entry is standard for typical level 2 Opponents, and the Special entry helps make up for its low Charisma score so it can move about the Stage. A Skill debuff adds some extra tactical considerations for the PCs, as they'll want to avoid reaching -5; consistent failed Actions (or over-reliance on auto-hits) can be quite dangerous. |