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scenario_i_gabbing_with_guards

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scenario_i_gabbing_with_guards [2018/11/26 08:49]
triptycho created
scenario_i_gabbing_with_guards [2018/11/26 11:27] (current)
triptycho
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 ^ Conditions ​ | Counter reaches maximum (#PCs + 2) or all enemies are defeated ​ | ^ Conditions ​ | Counter reaches maximum (#PCs + 2) or all enemies are defeated ​ |
  
-This Stage is fairly generic to support a wide variety of settings. Feel free to modify it to make it specific to a particular location, complete with special effects. You might give enemies Charisma bonuses to block movement in certain positions (to reflect their roles as guards) or give dice level bonuses to Aggressive plays (which benefit most opponents ​but may also benefit some PCs).+This Stage is fairly generic to support a wide variety of settings. Feel free to modify it to make it specific to a particular location, complete with special effects. You might give enemies Charisma bonuses to block movement in certain positions (to reflect their roles as guards) or give dice level bonuses to Aggressive plays (which benefit most Opponents ​but may also benefit some PCs).
  
 <​file>​ <​file>​
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   * The PCs must begin spread out.   * The PCs must begin spread out.
   * The Sergeant begins in the Center.   * The Sergeant begins in the Center.
-  * Other opponents ​are scattered (evenly as possible) in Left and Right.+  * Other Opponents ​are scattered (evenly as possible) in Left and Right.
  
 ==== Tactics ==== ==== Tactics ====
scenario_i_gabbing_with_guards.txt ยท Last modified: 2018/11/26 11:27 by triptycho