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section [2018/06/21 07:35]
triptycho
section [2018/06/22 07:30] (current)
triptycho
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 Battle maps should avoid the use of corners, or points where three or more soft section borders intersect. Corners may be avoided by using hex-style section layouts or by placing hard obstructions,​ such as pillars, at the point of intersection. Triptycho does not define any rules or behaviors for crossing section corners. Battle maps should avoid the use of corners, or points where three or more soft section borders intersect. Corners may be avoided by using hex-style section layouts or by placing hard obstructions,​ such as pillars, at the point of intersection. Triptycho does not define any rules or behaviors for crossing section corners.
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 +Sections can have various properties that apply special rules. For illumination rules, see [[lit|lit]],​ [[dark|dark]],​ and [[shadowy|shadowy]]. For swimming rules, see the section in the [[player_s_guide_chapter_4#​swimming|Player'​s Guide]].
  
 For more information,​ see [[Player'​s Guide Chapter 4|Player'​s Guide Chapter 4: Combat]]. For more information,​ see [[Player'​s Guide Chapter 4|Player'​s Guide Chapter 4: Combat]].
section.txt ยท Last modified: 2018/06/22 07:30 by triptycho