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sight [2019/05/09 06:39]
triptycho
sight [2019/05/09 06:55]
triptycho
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 Vision rules apply only to [[combat|combat]] and [[exploration|exploration]] [[scenario|scenarios]]. Visibility is a minor concern at best in [[interaction|interaction]] and has no associated rules. Vision rules apply only to [[combat|combat]] and [[exploration|exploration]] [[scenario|scenarios]]. Visibility is a minor concern at best in [[interaction|interaction]] and has no associated rules.
  
-An [[entity|entity]] that cannot "​see"​ suffers various circumstantial penalties, outlined below. Note that for these rules, "​seeing"​ does not require eyesight. Other equivalent senses that give full awareness also qualify; see [[sightless vision|Sightless Vision]].+An [[entity|entity]] that cannot "​see"​ suffers various circumstantial penalties, outlined below. Commonly, illumination,​ the [[hidden|Hidden]] property, and the [[player s guide appendix a|Invisible]] condition convey these penalties. Note that for these rules, "​seeing"​ does not require eyesight. Other equivalent senses that give full awareness also qualify ​and may bypass illumination and other properties entirely; see [[sightless vision|Sightless Vision]].
  
 Many [[challenge|Challenges]] ignore all vision-based penalties and rules. ​ Many [[challenge|Challenges]] ignore all vision-based penalties and rules. ​
sight.txt ยท Last modified: 2019/05/09 06:55 by triptycho