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+ | ===== Stealth ===== | ||
+ | Stealth is a type of [[exploration|exploration]] [[scenario|scenario]] used to model efforts to sneak through an area. | ||
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+ | ===Visibility=== | ||
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+ | Follow the Visibility rules for normal scenarios. Note that using light sources to illuminate [[dark|dark]] [[region|regions]] usually results in immediate defeat if a [[Seeker|Seeker]] can see the light (from within the region or an adjacent unblocked region, for example). Individual scenarios will specify any particular rules for this. | ||
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+ | ===Special Rules=== | ||
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+ | Stealth scenarios are primarily distinguised by the presence of [[Seeker|Seekers]] and the use of [[Stealth Token|Stealth Tokens]]; see those sections for further details. | ||
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+ | Many stealth scenarios also have unique rules to limit activities that would automatically result in the [[PC|PCs]] getting caught. For instance, defeating doors through EP (bashing them down) may be disallowed, with [[lockpick|lockpicks]] or keys being the only option for bypassing such [[Obstacle|Obstacles]]. The [[DM|DM]] should announce any special rules for a given scenario. | ||
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+ | For more information, see [[Player's Guide Chapter 5|Player's Guide Chapter 5: Exploration]]. |