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strategy_phase [2018/06/28 07:16]
triptycho
strategy_phase [2019/05/08 08:54]
triptycho
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 ===== The Strategy Phase ===== ===== The Strategy Phase =====
  
-The Strategy Phase occurs second in the turn sequence and is used for taking ​various tactical activites. Specifically, ​you can perform any **one** of the following operations:+The Strategy Phase occurs second in the turn sequence ​of [[scenario|scenarios]] ​and is used for performing ​various tactical activites. Specifically, ​an [[entity|entity]] ​can perform any **one** of the following operations:
  
-  - Draw another card. If you have no cards left to draw, shuffle ​your discard pile back into your deck, but do not draw a card. +  - Draw another card. If the entity has no cards left to draw, they instead ​shuffle ​their discard pile back into their deck (and do not draw a card)
-  - Play a [[Strategy|Strategy]] card or use a Strategy ​entry on [[gear|Gear]] card you have [[equip|equipped]]. +  - Play a [[Strategy|Strategy]], either as a card from hand or an entry on [[equip|equipped]] [[gear|Gear]] or an enemy'​s text
-  - Change equipment. You can swap any one Gear card for another of the same slot, or simply ​remove ​the Gear without equipping something new in its place. ​ If you have equipped two one-handed pieces of Gear, you can remove them both, and you can equip two one-handed pieces of Gear if you have the hands available ​to hold them You cannot change your [[armor|armor]] or [[clothing|clothing]] within a scenario unless otherwise specified. ​ In combat or exploration, ​you can also pick up an object from the ground as a part of this operation. ​ In combat or exploration, ​you can drop Gear on the ground or hand it to an ally even if it is equipped; doing so is free and **does not** require spending ​your Strategy Phase (unless you wish to equip something new in its place). +  - Change equipment, swapping ​any one Gear for another of the same slot, or simply ​removing ​the Gear without equipping something new in its place. ​Two one-handed pieces of Gear can be removed simultaneously, and two one-handed pieces of Gear may be equipped ​if the slots are available. [[armor|Armor]] and [[clothing|Clothing]] cannot be changed ​within a scenario unless otherwise specified ​(this is most frequently permitted in [[exploration|exploration]]. In [[combat|combat]] ​or exploration, ​an entity ​can also pick up an object from the ground as a part of this operation. In combat or exploration, ​an entity ​can drop Gear on the ground or hand it to an ally even if it is equipped; doing so is free and **does not** require spending ​the Strategy Phase (except ​to equip something new in its place). 
-  - Combat only: you can [[Block|Block]] ​2 adjacent ​borders in your occupied section.+  - Combat only: [[Block|Block]] ​a border or multiple ​borders in the occupied ​[[section|section]].
  
 For more information,​ see [[Player'​s Guide Chapter 3|Player'​s Guide Chapter 3: Scenarios]]. For more information,​ see [[Player'​s Guide Chapter 3|Player'​s Guide Chapter 3: Scenarios]].
strategy_phase.txt · Last modified: 2019/05/08 08:55 by triptycho