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===== The Strategy Phase ===== | ===== The Strategy Phase ===== | ||
- | The Strategy Phase occurs second in the turn sequence and is used for taking various tactical activites. Specifically, you can perform any **one** of the following operations: | + | The Strategy Phase occurs second in the turn sequence of [[scenario|scenarios]] and is used for performing various tactical activites. Specifically, an [[entity|entity]] can perform any **one** of the following operations: |
- | - Draw another card. If you have no cards left to draw, shuffle your discard pile back into your deck, but do not draw a card. | + | - Draw another card. If the entity has no cards left to draw, they instead shuffle their discard pile back into their deck (and do not draw a card). |
- | - Play a [[Strategy|Strategy]] card or use a Strategy entry on a [[gear|Gear]] card you have [[equip|equipped]]. | + | - Play a [[Strategy|Strategy]], either as a card from hand or an entry on [[equip|equipped]] [[gear|Gear]] or an enemy's text. |
- | - Change equipment. You can swap any one Gear card for another of the same slot, or simply remove the Gear without equipping something new in its place. If you have equipped two one-handed pieces of Gear, you can remove them both, and you can equip two one-handed pieces of Gear if you have the hands available to hold them. You cannot change your [[armor|armor]] or [[clothing|clothing]] within a scenario unless otherwise specified. In combat or exploration, you can also pick up an object from the ground as a part of this operation. In combat or exploration, you can drop Gear on the ground or hand it to an ally even if it is equipped; doing so is free and **does not** require spending your Strategy Phase (unless you wish to equip something new in its place). | + | - Change equipment, swapping any one Gear for another of the same slot, or simply removing the Gear without equipping something new in its place. Two one-handed pieces of Gear can be removed simultaneously, and two one-handed pieces of Gear may be equipped if the slots are available. [[armor|Armor]] and [[clothing|Clothing]] cannot be changed within a scenario unless otherwise specified (this is most frequently permitted in [[exploration|exploration]]. In [[combat|combat]] or exploration, an entity can also pick up an object from the ground as a part of this operation. In combat or exploration, an entity can drop Gear on the ground or hand it to an ally even if it is equipped; doing so is free and **does not** require spending the Strategy Phase (except to equip something new in its place). |
- | - Combat only: you can [[Block|Block]] 2 adjacent borders in your occupied section. | + | - Combat only: [[Block|Block]] a border or multiple borders in the occupied [[section|section]]. |
For more information, see [[Player's Guide Chapter 3|Player's Guide Chapter 3: Scenarios]]. | For more information, see [[Player's Guide Chapter 3|Player's Guide Chapter 3: Scenarios]]. |