User Tools

Site Tools


strategy_phase

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
strategy_phase [2019/05/08 08:54]
triptycho
strategy_phase [2019/05/08 08:55] (current)
triptycho
Line 5: Line 5:
   - Draw another card. If the entity has no cards left to draw, they instead shuffle their discard pile back into their deck (and do not draw a card).   - Draw another card. If the entity has no cards left to draw, they instead shuffle their discard pile back into their deck (and do not draw a card).
   - Play a [[Strategy|Strategy]],​ either as a card from hand or an entry on [[equip|equipped]] [[gear|Gear]] or an enemy'​s text.   - Play a [[Strategy|Strategy]],​ either as a card from hand or an entry on [[equip|equipped]] [[gear|Gear]] or an enemy'​s text.
-  - Change equipment, swapping any one Gear for another of the same slot, or simply removing the Gear without equipping something new in its place. Two one-handed pieces of Gear can be removed simultaneously,​ and two one-handed pieces of Gear may be equipped if the slots are available. [[armor|Armor]] and [[clothing|Clothing]] cannot be changed within a scenario unless otherwise specified (this is most frequently permitted in [[exploration|exploration]]. In [[combat|combat]] or exploration,​ an entity can also pick up an object from the ground as a part of this operation. In combat or exploration,​ an entity can drop Gear on the ground or hand it to an ally even if it is equipped; doing so is free and **does not** require spending the Strategy Phase (except to equip something new in its place).+  - Change equipment, swapping any one Gear for another of the same slot, or simply removing the Gear without equipping something new in its place. Two one-handed pieces of Gear can be removed simultaneously,​ and two one-handed pieces of Gear may be equipped if the slots are available. [[armor|Armor]] and [[clothing|Clothing]] cannot be changed within a scenario unless otherwise specified (this is most frequently permitted in [[exploration|exploration]]). In [[combat|combat]] or exploration,​ an entity can also pick up an object from the ground as a part of this operation. In combat or exploration,​ an entity can drop Gear on the ground or hand it to an ally even if it is equipped; doing so is free and **does not** require spending the Strategy Phase (except to equip something new in its place).
   - Combat only: [[Block|Block]] a border or multiple borders in the occupied [[section|section]].   - Combat only: [[Block|Block]] a border or multiple borders in the occupied [[section|section]].
  
 For more information,​ see [[Player'​s Guide Chapter 3|Player'​s Guide Chapter 3: Scenarios]]. For more information,​ see [[Player'​s Guide Chapter 3|Player'​s Guide Chapter 3: Scenarios]].
strategy_phase.txt ยท Last modified: 2019/05/08 08:55 by triptycho