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Thrown is an entry applied to Actions in combat scenarios. An Action with a Thrown entry may be played as either melee or ranged.

Unlike most ranged Actions, Thrown Actions played as ranged may be performed even if one or more enemies are present in the occupied section, including against targets that are in the occupied section.

When a Thrown Action is played from a weapon as a ranged Action, the weapon is immediately unequipped and placed in the target's occupied section (which may also be the attacker's occupied section if the Action is played as ranged instead of melee against a target in the same section). The weapon can be picked up (and optionally equipped) as a Strategy by an entity in its occupied section. The DM determines if a given Adversary is capable of doing this.

thrown.txt · Last modified: 2018/08/15 13:04 by triptycho