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thrown [2018/06/21 08:17] triptycho created |
thrown [2019/05/08 10:42] triptycho |
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===== Thrown ===== | ===== Thrown ===== | ||
- | Thrown is an entry applied to [[Action|Actions]] in [[combat|combat]] [[scenario|scenarios]]. An Action with a Thrown entry is considered to be [[range|ranged]]. | + | Thrown is an entry applied to [[Action|Actions]] in [[combat|combat]] [[scenario|scenarios]]. An Action with a Thrown entry may be played as either [[melee|melee]] or [[range|ranged]]. |
- | Unlike most ranged Actions, Thrown Actions may be performed even if one or more enemies are present in the occupied section. | + | Unlike most ranged Actions, Thrown Actions played as ranged may be performed even if one or more enemies are present in the occupied section, including against targets that are in the occupied section. |
- | Thrown Actions may be played against targets in the occupied section. The entity playing such an Action may choose to play the Action as [[melee|melee]] or ranged. | + | When a Thrown Action is played from a [[weapon|Weapon]] as a ranged Action, the Weapon is then unequipped and placed in the target's occupied section (which may also be the attacker's occupied section if the Action is played as ranged instead of melee against a target in the same section). The Weapon can be picked up (and optionally [[equip|equipped]]) as a [[Strategy|Strategy]] by an [[entity|entity]] in its occupied section. The DM determines if a given [[Adversary|Adversary]] is capable of doing this. |
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- | When a Thrown Action is played from a [[weapon|weapon]] as a ranged Action, the weapon is immediately unequipped and placed in the target's occupied section. The weapon can be picked up (and optionally [[equip|equipped]]) as a [[Strategy|Strategy]] by an entity in its occupied section. The DM determines if a given [[Adversary|Adversary]] is capable of doing this. | + |