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trait [2018/06/28 06:54]
triptycho created
trait [2018/06/28 06:55]
triptycho
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 A Trait is a property of [[Reaction|Reactions]] and [[attack|hostile]] [[Action|Actions]] in [[interaction|interaction]] [[scenario|scenarios]]. Valid Traits include Aggressive, Charming, Comical, and Persuasive. A Trait is a property of [[Reaction|Reactions]] and [[attack|hostile]] [[Action|Actions]] in [[interaction|interaction]] [[scenario|scenarios]]. Valid Traits include Aggressive, Charming, Comical, and Persuasive.
  
-Traits have no default mechanical ​benefits, but various effects may specify that certain things occur when a particular Trait is or is not present.+Traits have no default mechanical ​function, but various effects may specify that certain things occur when a particular Trait is or is not present.
  
-Non-hostile Actions lack Traits, and some rare Reactions and hostile Actions can also be available that lack Traits. Rule as though they had a listed Trait of "​None"​ whenever there is a question as to how they function with other mechanics.+Non-hostile Actions lack Traits, and some rare Reactions and hostile Actions can also be available that lack Traits. Rule as though they have a listed Trait of "​None"​ whenever there is a question as to how they function with other mechanics.
  
 For more information,​ see [[Player'​s Guide Chapter 6|Player'​s Guide Chapter 6: Interaction]]. For more information,​ see [[Player'​s Guide Chapter 6|Player'​s Guide Chapter 6: Interaction]].
trait.txt ยท Last modified: 2018/06/28 06:55 by triptycho