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Weakness applies to any sources of damage, not just those in a formal Damage entry, and it applies separately to base and enhancement dice for any such roll. | Weakness applies to any sources of damage, not just those in a formal Damage entry, and it applies separately to base and enhancement dice for any such roll. | ||
- | If an entity has Weakness from multiple sources, it should use the largest Weakness value; the others have no effect. | + | If an entity has Weakness to the same type from multiple sources, it should use the largest Weakness value; the others have no effect. |
Weakness values may also be modified up or down from their current value. When this happens, the modifying number is written before the Weakness type and preceded by either a + (for increase) or - (for decrease). Example text might read "the target gains +1 Fire Weakness" or similar. In this case, you take the target's current Fire Weakness value and add 1 to it. | Weakness values may also be modified up or down from their current value. When this happens, the modifying number is written before the Weakness type and preceded by either a + (for increase) or - (for decrease). Example text might read "the target gains +1 Fire Weakness" or similar. In this case, you take the target's current Fire Weakness value and add 1 to it. |