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scenario_e_a_dark_and_stormy_night [2019/06/28 08:13] triptycho [Tweaks] |
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To up the drama, you can convert this into a [[chase|chase]] scenario by adding a Round Limit; 5 is a good starting point, but you may need to adjust based on PC count. For incremental limits, start with 2 and give them +1 each time they reach a new region moving forward. If all PCs have to clear the scenario before the Round Limit expires, increase it by 1. | To up the drama, you can convert this into a [[chase|chase]] scenario by adding a Round Limit; 5 is a good starting point, but you may need to adjust based on PC count. For incremental limits, start with 2 and give them +1 each time they reach a new region moving forward. If all PCs have to clear the scenario before the Round Limit expires, increase it by 1. | ||
- | If the climate and time of year make the Chilled Winds feel out of place, consider using [[analects_book_4_part_2_chapter_2#fierce_winds|Fierce Winds]] instead, though this will increase the difficulty slightly. If instead you want to focus on winter conditions, you could change the Thunderstorms to [[analects_book_4_part_2_chapter_2#blizzard|Blizzards]]; this makes the flooding non-sensical, though, so you'll need a complete rework of the east path. | + | If the climate and time of year make the Chilled Winds feel out of place, consider using [[analects_book_4_part_2_chapter_2#fierce_winds|Fierce Winds]] instead; though they are higher level, this avoids the Cold Weakness imposed by the rain. If instead you want to focus on winter conditions, you could change the Thunderstorms to [[analects_book_4_part_2_chapter_2#blizzard|Blizzards]]; this makes the flooding non-sensical, though, so you'll need a complete rework of the east path. |
[[dm_s_toolbox_book_2_chapter_1|More level 1 exploration scenarios]] | [[dm_s_toolbox_book_2_chapter_1|More level 1 exploration scenarios]] |