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A melee Action is a hostile Action (or attack) performed in combat scenarios that lacks a Range or Thrown entry. An Action with a Reach entry is considered to be melee. Actions that lack any of the above entries can only be played against targets in the occupied section unless otherwise specified.

A weapon is considered to be a melee weapon if it lacks a Range entry on any of its Actions.

The range of a melee attack without a Reach entry is considered to be 0. Melee attacks are not considered to be ranged attacks even if they have a Reach entry.

melee.txt · Last modified: 2018/06/21 08:06 by triptycho