A melee Action is a hostile Action (or attack) performed in combat scenarios that lacks a Range entry. An Action with a Reach entry is considered to be melee. Thrown entries may be performed as melee or ranged at the attacker's choice. Actions that lack any of the above entries can only be played against targets in the occupied section unless otherwise specified.
The range of a melee attack without a Reach entry is considered to be 0. Melee attacks are not considered to be ranged attacks even if they have a Reach entry.